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Compatibility and known issues


Meira

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Compatibility:

 

This mod is designed to work with Baldur's Gate II: Shadows of Amn with the Throne of Bhaal expansion pack. The mod should be compatible with other WeiDU mods. See following posts for details and exceptions.

 

Amber's romance with the protagonist is scripted to end if a multiromance script for bio-NPCs is used, avoiding lagging when scripts try to change variables over and over again.

 

Known issues:

 

You need to have the Throne of Bhaal expansion installed even though Amber currently only has Shadows of Amn content. This is because Amber uses the MakeGlobal() scripting action, included only in Throne of Bhaal.

 

If you're using an existing save game and have visited the prison in the Government district before installing Amber, the quest leading up to her joining will get stuck.

 

Although Amber will not use helmets, 2-handed swords or halberds, or shields bigger than a buckler, these items don't appear red in her inventory. We're really sorry about this. :)

 

Some of the lines that were originally intended to be voiced are still missing. We hope that they can be added later.

 

The Vanim NPC mod by Maus uses the same prefix as Amber (M#), as does blacksmith Ruad (v19) by Moonfruit. There should be no duplicate file or variable names, and you can safely use both mods with Amber. However, we do not know how many German language mods Maus has made, and whether they contain file or variable names duplicating those in Amber. Please do let us know if you find some.

 

The mysterious "tilesets not unpacking" -issue.

 

Remember to check out the bugs reported for the current version.

Edited by Meira
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These mods may cause an issue:

 

The Expanded Thief Stronghold causes severe problems with Amber's quest if it is installed after Amber. Installing the Expanded Thief Stronghold before Amber should solve the issue. According to Blucher, in the Expanded Thief Stronghold's version 2.11 (released 23rd July 2006) this issue has been fixed. This is good news to Tsujatha fans too.

 

Any mod that uses all 16 free songlist.2da entries. Generally mods don't do that, but if you have many mods that already use a few entries each, your song list might become full. The easiest way to check this is to go to the override folder in your main BG folder and see if songlist.2da is there. You can open the file in an ordinary text editor. If there are numbered entries from 0 all the way up to 99, complete with Name and Resource entries, your song list is full.

 

Tashia v2.05g: This issue has not been tested, but it seems that Amber's music might play instead of Tashia's if Tashia is installed after Amber. This issue (which exists between Tashia and all mods that add song list entries) can be avoided by installing Tashia before any mods that add entries to the songlist.2da, including Amber. This issue has been fixed in the latest vesion of Tashia (Tashia_Remix_v1.0).

 

From version 2 onwared of Amber is no longer compatible with earlier versions (v.32 or earlier) of Item Upgrade, unless IU is installed after Amber. Please use v33 of Item Upgrade, which will work regardless of the installation order.

 

Old versions of The Rogue Rebalancing Pack should be installed before Amber. This issue has been fixed in the newer versions of The Rogue Rebalancing Pack (v3.6 and newer).

 

According to Sikret the version 4 (and newer?) of Improved Anvil is incompatible with Amber v 2.4 (and older). This problem will hopefully be avoided in the next version of Amber. This issue has been adressed in the latest vesion of Amber (v. 2.5).

Edited by Meira
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Player 2 romance is compatible with the following male mod-NPCs for BG2 (in the sense that Amber won't accidentally romance them instead of a PC character):

 

All NPCs that have their MORALEBREAK stat set to 5 (like the Bio-NPCs) instead of 0 (like PCs). These include Hubelpot, Kelsey, Solaufein, Kivan of Shilmista, Willie Bruce, Goo, Kova (BTL), Kulyok's Xan, Tiax, Iylos and Jatsey's Ajantis.

 

Bons' Bruce PPG

Compton's Bruce PPG

Cassius CoM

Ghareth PPG

Fonick Modlist

Irenicus (Longer Road) SHS

Kido Modlist

Kindrek CoM

Nathaniel CoM

Neh'Taniel Blacksheep

Therrin Modlist

Tsujatha CoM

Vanim Modlist

Wikaede CoM

Xan Modlist

Yikari SHS

Robillard (TDD) Modlist

Auvanis (TDD) Modlist

Kalvaras (TDD) Modlist

Kagain (TDD) Modlist

Kivan (TDD) Modlist

Montaron (TDD) Modlist

Xzar (TDD) Modlist

Yeslick (TDD) Modlist

Bolivar (SoS) SHS

Tomas (SoS) SHS

 

 

Male NPCs that are not included in the current version:

Biddekelorak Modlist

Killing Wolf SHS

Edited by Meira
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Amber has been beta tested with various combinations of the following mods:

 

Alora

Ashes of Embers

BanterPack v5

Beyond the Law

Chloe

CoM Encounters

Crossmod Banterpack

D0questpack

Dungeon-Be-Gone

Ease of Use

Fade

Flirt Pack

G3 Tweaks

Improved Asylum

Kari the Kobold

Kelsey

Keto

Kitanya

Kivan of Shilmista

NPC Flirt Pack

Oversight

Planar Sphere Mod

Saerileth

Solaufein

Tactics

Tashia

TDDsinTDDEngBeta4

Tsujatha

Unfinished Business v14

Virtue

Yasraena

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TDDsinTDDEngBeta4

 

what about full TDD (weidu)?

Well, the list was for mods that Beta testers had installed when testing Amber. No one confessed having TDD installed, so I really cannot guarantee anything. ;) But since it's the WeiDU version I don't see why it shouldn't work just fine. Of course Amber does not have any TDD specific content because I've never played that mod. :)

Edited by Darios
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Hi. Just wanted to say that I fixed the incompatibility issue between Amber and the Expanded Thief Stronghold.

 

With the old WeiDU it wasn't quite as easy to insert pointer to a script in an area, as it is now. (We both needed the AR1005.ARE to have a script...)

 

I tested it with Amber installed before and after mine, with no problems. Cheers. :)

 

EDIT: The incompatibility with TTD would likely be in the same place as my old problems with that mod. Namely, it tries to use the prison as well. Assuming that TTD doesn't do a wholesale replacement of AR1005 or its script, it hopefully won't be a problem.

Edited by Blucher
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Guest Guest
These mods may cause an issue:

 

The Expanded Thief Stronghold causes severe problems with Amber's quest if it is installed after Amber. Installing the Expanded Thief Stronghold before Amber should solve the issue. According to Blucher in the Expanded Thief Stronghold's version 2.11 (released 23rd July 2006) this issue has been fixed. This is good news to Tsujatha fans too.

 

just a question, why is it good news for tsujatha, were there some issues? i have tsujatha installed and there is ono info in his readme file about any conflicts with expanded thief stronghold (ETS) mod

 

my game is tdd, ets (older version 1.08 i guess) and than amber and the quest for realeasing amber and later collecting her stuff worked fine

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These mods may cause an issue:

 

The Expanded Thief Stronghold causes severe problems with Amber's quest if it is installed after Amber. Installing the Expanded Thief Stronghold before Amber should solve the issue. According to Blucher in the Expanded Thief Stronghold's version 2.11 (released 23rd July 2006) this issue has been fixed. This is good news to Tsujatha fans too.

 

just a question, why is it good news for tsujatha, were there some issues? i have tsujatha installed and there is ono info in his readme file about any conflicts with expanded thief stronghold (ETS) mod

 

Well, like Amber Tsujatha appends a area script that older versions of ETS overwrote. In both cases isntalling either of the mods before ETS would have caused problems. Most likely this issue never got back to Sillara and that why it isn't in the read-me.

 

my game is tdd, ets (older version 1.08 i guess) and than amber and the quest for realeasing amber and later collecting her stuff worked fine

 

Good to hear.

Edited by Meira
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Guest Guest
Well, like Amber Tsujatha appends a area script that older versions of ETS overwrote. In both cases isntalling either of the mods before ETS would have caused problems. Most likely this issue never got back to Sillara and that why it isn't in the read-me.

f*** i installed tsujatha before ets, i havnt met him yet, but i already was in prison, i guess uinstalling him now and isnatlling as last mod wont help?

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The mysterious "tilesets not unpacking" -issue.

 

At this point I don't know why this is happening for some (at least for three) users.

 

If the game crashes after you use 'the map' in Amber's third quest, it indicates that the area graphics (tilesets) were not unpacked during the installation. Becaeuse the unpacking has to be handled via a separate .bat file instead of in WeiDU the installation won't stop even if there's an error. If you come across this issue any information you can provide would be very helpful:

 

During gameplay, can you hear the Amber's voicing?

During gameplay, can you hear Amber's custom music playing during Amber's talks?

(So that I know if it's just the tilesets or audio as well that's refusing to unpack.)

 

Is there a file called tisunpack.exe in your override folder?

Is there a file called m#ar01.tiz or m#ar01.tis in your override folder?

 

What version of widows you're running?

What firewall and/or antivirus program you have? (I ask because I suspect that it's possible that a overzealous safety program or setting might prevent unknown .bat files from prompting programs, like tisunpack.exe. Though, that didn't seem to be the cause in SkyWolfs case.)

 

Can I have a copy of Amber's debugfile (setup-amber.debug)? You can send it to <amber@welho.neti>.

Can I have a copy of weidu.log? (I don't think that this is a conflict issue, but since I have no clue what's causing this it's better to look for even to unlikely suspects.)

 

In some cases simply uninstalling and then installing Amber again has solved the issue (Ie. the tilesets failing to unpack has been simply a very, very annoying hiccup.)

 

If you do uninstall and install again, can you please take a look on the text displayed in the command prompt window, before WeiDU asks if you want to install the multiplayer friendly flirting? If you see a long list that indicates what tile number has been converted and below the list a text that informs that so and so many tiles has been converted with method 0, so and so with method 1 etc. the tilesets have been successfully converted. If and when there's an error or warning text can you tell me what it says? (Unfortunately the .bat file that prompts the unpacking of the audio and area graphics can't be made to create an debug log of itself like WeiDU does.)

 

------------------

 

As recent development this issue has now been reported to pester a (one) Mac user as well. (I realise that above text is directed to Windows users, but it was written before Mac version was released.)

Edited by Meira
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I updated the list of mods that might cause problems in Amber (or other way around).

 

According to Sikret the version 4 of Improved Anvil is incompatible with Amber v 2.4 (and older). This problem will hopefully be avoided in the next version of Amber.
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