I'm running IR + SR + SRS, several fixpacks, and a bunch of npc and quest mods. It's possible these bugs are not related to SR.
- Dispel magic removes magical effects from both enemies and allies. According to its description, it should only remove magical effects from enemies.
- When enemy beholders cast paralyze on my character, the status effect on my character is Held, not Paralyze. The status effect should be Paralyze.
- When enemy beholders cast hold person on my character, sometimes the status effect does not expire with time. (It does not expire with Ctrl+T.)