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Member Since 13 May 2004
Offline Last Active Dec 31 2016 03:30 PM

Topics I've Started

Ranger stronghold - missed messenger

31 December 2016 - 11:01 AM

Hi again...
I just noticed by chance that I´m no longer welcome in the Umar Hills.
I have completed the Mairyn quest succesfully. Then went to the Arnise Keep, etc etc, and Delon never came by to tell me about the "attack of the monsters" (which is the second ranger quest)

How can I reset that second ranger quest and have Delon come by?

Thanks a lot again (and happy new year! ;))

I messed up the paladin stronghold... help :P

30 December 2016 - 01:12 PM

Sup! Long time no see...

I´m replaying BG2, and I messed up the paladin stronghold. I was hoping any of you knew how to help me. :) (I can´t reload a savegame because it´s like a million hours ago)


1- I have the tweaks mod installed, and i have multiple strongholds installed.


2- i killed firkraag as soon as i encountered him before waiting for the paladins to ask me <-- this is where i F***ed up.



How can i reset firkraag´s death so they can now ask me to go kill him again?

Extra info: at the moment, i have the following variables  "PaladinOrder"=1, "PlayerHasStronghold"=1, "HelpedGarren"=1. I can reset them to 0 but it doesn´t work.



Q about the thieves/Bodhi

13 February 2012 - 10:49 AM

Simple thing. Can I completely obliterate them both, once I'm back from spellhold? That'd be sweet. :-D

(I'm thinking of doing the Aster quest, in case that's important...)

Nashkel quest unsolvable?

13 May 2008 - 02:45 AM

I posted this at the bgt forums, thinking it was my crappy install, but it turns out it happens to more people with different things than me installed.

I finished all the nashkel mines quest. The dude in the mines tell me "thanks, and btw, speak to the mayor for your reward". I speak to the mayor, i get the xp and stuff, he dissappears, but i sill have the quest flagged as active in my journal.

We are using the Clan DLAN test version of the BG1NPC.


protection against magic and sunray

18 September 2007 - 04:11 AM

Reported by Memnoch ;)

1- Protection against magic (scrl07) should make the player inmune to dragon breath, comet and energy blades. (and probably every HLA spell added by ToB).

2- Sunray should eliminate or reduce the magic level (from +2 to +1, or from +1 to disintegration) of every drow weapon and drow armor from friends or foes alike.
I suppose you can add a saving throw, but I personally wouldnt do it.