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Wheels of Prophecy version 6 released


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#1 Mike1072

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Posted 02 August 2016 - 05:49 PM

EET compatibility has been updated to coincide with changes in EET RC1.  Two BiG World fixes have also been included: improved robustness when files are missing and the ability to handle EE v2 changes to .ids files.



#2 c4_angel

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Posted 14 April 2017 - 09:16 PM

Hello Mike, I've got a question here.

 

Is there any change of the tra files from V3 to V6?

I made a translation of Chinese based on V3, is it OK to use it on V6?

 

Thank you.



#3 Mike1072

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Posted 16 April 2017 - 12:16 AM

The text in the .tra files hasn't changed between v3 and v6.

 

The stuff in the .tp2 file dealing with languages has changed slightly (see details).  If you had added a LANGUAGE block to the v3 .tp2 file and want to copy it over to the v6 .tp2 file, just make sure to modify it to match the other languages (removing the "wheels/tra/" prefix from the first line).



#4 c4_angel

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Posted 28 April 2017 - 05:06 PM

Thank you, and sorry for my late reply.

 

Due to absence of official Chinese language support by now, the Chinese language is not compatible with BG2EE by now. I need a little more work in the .tp2 file to make sure BG2EE game use English .tra files...



#5 jastey

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Posted 29 April 2017 - 09:23 PM

c4_angel: does this also apply to the zranslation you provided for the mod Alternatives?

#6 c4_angel

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Posted 30 April 2017 - 12:41 AM

jastey: I included english .tra file in the LANGUAGE part, but I'm afraid if use Chinese language on e.g. English game will also come to bad end.Maybe another check and LOAD_TRA line ? 

 

Edit: A second thought, I think it's not necessary to add anything else, just let users to choose that.

 

Mike:  May I just edit the .tp2 file in V6 and attach here along with the .tra files?


Edited by c4_angel, 30 April 2017 - 06:21 PM.




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