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c4_angel

Member Since 20 Mar 2017
Offline Last Active Today, 01:50 AM

Posts I've Made

In Topic: EFF V2.0 file format bug

03 August 2018 - 02:23 AM

Any effect can use this field to store the time of casting (automatically set by the engine). For example, EFF V2 is used for CRE effects. You can check by casting a spell (e.g. Stoneskin), save the game and inspect the effect in NI.

Understood. Thank you for explanation.

In Topic: EFF V2.0 file format bug

03 August 2018 - 01:50 AM

Are you using Argent77's NI fork? It's the most up to date version I'm aware of and presents EFF 2.0 as you say it should be.

 

https://github.com/A...7/NearInfinity/

Yes, v2.1 20180615 release, and IESDP from https://gibberlings3...iesdp/index.htm directly.

 

It doesn't add up, it would introduce a gap. But that's just param6. Fixed.

OK thanks.

 

Param6 is actually the time when a limited effect has been applied (in ticks).

Not quite understood. Which effect uses param 6?

 


In Topic: Question to copy regexp

05 February 2018 - 10:33 PM

Thank you!

EDIT: Unfotunately, I came to a limit in file size with my planned PVRZ + tis approach. Your answer will be helpful nontheless.

COPY_LARGE?


In Topic: min level/max level in spells

25 January 2018 - 11:12 PM

Seems the mInimum level should be 0, as the "Holy Word" spell (sppr710) in SR.


In Topic: How to convert a string-like int variable to a real int variable?

15 December 2017 - 04:32 AM

Thanks to all of you.