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Truschka

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About Truschka

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  1. I installed Near Infinity and found out how to customize your script. It's really well done and has a great structure to adjust something for personal preference. Personally I only want to use pre buffing and the defensive spells option. Regarding your two casting speed setups. You could consider a third option. I currently use the cd tweaks option that grants +100% walking speed and improved alacrity outside of combat and then installed your normal casting speed. For me this is the perfect compromise between cheating and quality of life.
  2. I don´t know yet. I´m still in SoD Portion of the game. The only things that come to mind are to include mage armor into long duration buffs and to add in spirit armor and barkskin into the buffing cycle. I´d love to be able to customize some things for myself moving along through the game. Just don´t know how to get started. For example: Have a buff key for full battle armament and have a seperate key where only certain lower level buffs are used, to spare some of the big ones. So I may end up giving my Team spell loadouts for one big buff round and one where they only use certain buffs.
  3. This version installed without a problem on my current BGEE compilation. I´ll attach my log. How about customizing the scripts? Any way I can do this? I have no modding experience with BG (except from installing them). WeiDU.log
  4. Here is an example of my attempt to install version 12.3.1 I also uploaded the WeiDU log. It´s a fresh Install of BG2EE with RR and Spell Revisions. I tried to single out the mistake why I couldn´t install your mod on my modded BGEE version. I tried several versions of your mod and 11.1 was the newest one that did install without errors. Another version managed to install even with error but stuff like bard song and trap detection did not work. 11.1 works both on this fresh install as well as my BGEE Install. 12.3.1 installed flawlessly on a fresh BG2EE Version so I highly suspect it´s a problem with SR. I also tried SR Revised since I run that with my BGEE setup but I had similar errors. WeiDU.log
  5. Hello @morpheus562 Just wanted to thank you for this awesome mod. I tried installing it with SpellRevisions(with and without revised) and anything newer than version 11.1 won´t install due to parsing errors. I tested this on BGEE / BGEE 2 freshly installed via steam with nothing besides SR, mod compiler for BG1 and your mod. 11.1 works fine though. Now my second question is, is there a way to customize your mod? I´d love to include / exclude some spells into the buffing routine. Also it would be great to have the option for a smaller buffing routine on a seperate key. Are there ways to learn this kind of customization? If so, where do I start? Greetings, Truschka
  6. The game has a few .2da files(savecndh.2da for halflings, savecndg.2da gnomes) that the game uses to add all the special save throw. When you install the component, the mod just copies over the files with it's own. The Atweaks has it's own files. Now, they could all be same and you wouldn't even notice... or the difference is 1 or 2 at most so... that's out of 20 dye, so you won't mostly even feel it, ever. In case of gnome 2 are substracted from Wand and Spell saving throws. With Spell Revisions installed I have found no way to make the constitution bonus count. Which at con 18 equals a saving throw bonus of 5. So quite the difference. Especially for BG1.
  7. I don't question the reason behind it. I'm just curious how one enables the constitution bonus. Installing atweaks afterwards didn't work. And maybe modding the bonus manually onto an item is a possibility. I don't know how to though
  8. Hello, I can´t figure out why but Spell Revisions v4 beta 15 messes around with my shorty saving throws (con bonuses). I tried a fresh BG EE SOD Install with only mod merge and Spell Revisions main Component. This is what already messes up the bonus. Gnomes generated receive -2 saving throw bonus as described in the description box but no further constitution bonus is applied. Installing Atweaks and choosing to restore the constitution bonus won´t help. It´s a minor issue of course but one nagging nontheless. Or is it maybe intended? I know the saving throws of all classes are mixed up and down by this mod. greetings
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