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iwd2 creature unknowns


Avenger

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Some fields have been found in the middle of the creature header:

 

 short savedx, savedy, savedir;		  //saved location fields (previously known)
 char unknown2f2[15];
 unsigned char fadelevel;          	    //minimum transparency changed by fade_in/out
 unsigned char fadespeed;			   //used by the fade_in/fade_out state
 unsigned char specflags;				 //bits explained later
 unsigned char visible;					  //???
 char unknown305;
 char unknown306;
 unsigned char skillpoints;				 //remaining skill points after level up (usually only 1)
 char unknown308[124];				    //large unknown area, probably always filled with zeros
 unsigned char idsea;					    //known field EA

 

specflag bitfield values:

1 - automatic concentration success, no morale failure

2 - no criticals vs. this creature (most high level bosses get this)

4 - disable paladin choice in levelup (see paladin class description, this bit is set if you picked an unfitting class)

8 - disable monk choice in levelup (see monk class description, this bit is set if you picked an unfitting class)

 

Also as a sidenote: blur has a minimum transparency of 180, mirror images got a minimum transparency of 96.

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