Avenger Posted March 4, 2012 Share Posted March 4, 2012 Some fields have been found in the middle of the creature header: short savedx, savedy, savedir; //saved location fields (previously known) char unknown2f2[15]; unsigned char fadelevel; //minimum transparency changed by fade_in/out unsigned char fadespeed; //used by the fade_in/fade_out state unsigned char specflags; //bits explained later unsigned char visible; //??? char unknown305; char unknown306; unsigned char skillpoints; //remaining skill points after level up (usually only 1) char unknown308[124]; //large unknown area, probably always filled with zeros unsigned char idsea; //known field EA specflag bitfield values: 1 - automatic concentration success, no morale failure 2 - no criticals vs. this creature (most high level bosses get this) 4 - disable paladin choice in levelup (see paladin class description, this bit is set if you picked an unfitting class) 8 - disable monk choice in levelup (see monk class description, this bit is set if you picked an unfitting class) Also as a sidenote: blur has a minimum transparency of 180, mirror images got a minimum transparency of 96. Link to comment
Avenger Posted March 18, 2012 Author Share Posted March 18, 2012 The inventory order is wrong. Shield 4 Cloak Quiver 1 Quiver 2 Quiver 3 ? Quick item 1 should be: Shield 4 Quiver 1 Quiver 2 Quiver 3 ? Cloak Quick item 1 Link to comment
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