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Harper Pin?


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It's mind reading you're asking for, but:

 

Signature items are just for more NPC distinctiveness - since you spend much of the game in nuisance combat with bandits, anything that makes NPC01's bandit-killing a little different from other folks' can have a large cumulative effect. And if the PC could use them some players would be likely to festoon <CHARNAME> with everyone else's heirlooms, and they didn't like that idea.

 

It's just a design decision, and one that's common to many rpgs.

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