deratiseur Posted July 31, 2016 Share Posted July 31, 2016 Thanks to Nightfarer for the translation, the new release of my kit mod is up in english Available for BG2/BGT, all EE versions, for PC and Mac. In this pack, you'll find :- A half-orc fighter kit : the Bearer of Hate.- A ranger kit: the Hunter of Vermin.- A cleric kit: the Preacher of Fire.- A druid kit: the Master of the Swarm.- A thief kit: the Shadow Walker.- A wizard kit: the Sorcerer.- A mage (conjurer) kit (replaces the vanilla conjurer): the Savant Artilleryman.- A fighter paired to a mage kit: the Warlord.- An elf multiclass fighter/mage kit: The Bladesinger.- A human multiclass cleric/entropist kit: Theurgical Explorer.What new since the v11 ? Many improvements for many kits and a new one (the Theurgical Explorer). The archive is here Link to comment
lynx Posted August 1, 2016 Share Posted August 1, 2016 Cool! Is there a readme somewhere with the kit details, that doesn't require downloading the whole mod? Link to comment
deratiseur Posted August 1, 2016 Author Share Posted August 1, 2016 Sorry no, each kit is detailed in his own specific readme. The generic readme only list incompatibilities and thanks if your really need details, here they are : - half-orc fighter kit: the Bearer of Hate -> Protection from charm, "Intimidation", "Roar of rage" and "fist of fury" as special habilities - ranger kit: the Hunter of Vermin -> Free action, immunity to poison and desease, can cure poison and summon vermins.- cleric kit: the Preacher of Fire -> Playable as a mage: 30+ new fire spells, cannot heal, cure, restore nor raise dead.- druid kit: the Master of the Swarm -> Many summon spells based on vermin and swarms, vermin polymorphy.- thief kit: the Shadow Walker -> Poor combat capacities, cast spells from abjuration, alteration, illusion and divination schools as a sorcerer, "Aura of shadow", "Mantle of shadow" and "Shape of shadow" as special habilities (Near TSR 9492)- wizard kit: the Sorcerer -> Sorcerer with fighter capacities. Quasi equal to a fighter/mage.- mage (conjurer) kit (replaces the vanilla conjurer): the Savant Artilleryman -> Specialised in the "Magic missile" and "Mordenkainen force missiles" spells, cast upgraded versions.- fighter dualed to a mage kit: the Warlord -> Start as a fighter. After dualed to a mage,cast spells in heavy armor, has augmented combat capacities, has is own combat focused spell panel.- elf multiclass fighter/mage kit: The Bladesinger -> Cast spells in light armor, limited to 1 hand, gain -1 to CA per even warrior lvl (TSR 2131)- human multiclass cleric/entropist kit: Theurgical Explorer. ->Cast spell in heavy armor, 5% power surge on cleric spells, special benefits from Azouth. For the Blasinger, start as an elvish fighter For the Theurgical Explorer, start as a human cleric For the Sorcerer, on BG2/BGT, start as a wizard with at least 15 STR/DEX and set the specific player script to gain the kit. (On EE versions, you just have to select the kit under wizard selection) Link to comment
deratiseur Posted August 10, 2016 Author Share Posted August 10, 2016 There was errors in the tp2, not allowing to install 2 kits on IWDEE and bugging some animations on Sod. This is corrected. The link point now to the updated archive, and this is a link for the corrected TP2 (the only file changed int he archive) : http://www.mediafire.com/download/j1ahnwkhbsx1d2t/Setup-Derats_kits.tp2 Link to comment
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