CamDawg Posted February 19, 2007 Share Posted February 19, 2007 Nothing terribly exciting here--fixed a bug when you tried to use a prefix with the creature inventory checker, fixed a bug that was generating a lot of false positives when checking actor script and dialogue references in areas, and added smoketest's suggestions for area script checks. It will now tell you if a script is assigned that doesn't exist and if no script is assigned, but a likely area script exists. Link to comment
pro5 Posted February 19, 2007 Share Posted February 19, 2007 Did you also remove the (redundant?) "has BG1-proficiencies set" from creature checks? Link to comment
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