I'm creating a new campaign for BG2EE and I want to modify the starting xp of new players to 0, since I want them to start at level 1. I know how to set the Xp Cap in my coding, but if I make a modification in my tp2 to the STARTXP file, it would affect any other new game. Is there a way to code the starting xp at 0 only when my campaign begins? If so, how should I code this?
One user send me this coding:
ACTION_IF GAME_IS ~bg2ee~ THEN BEGIN
COPY_EXISTING ~startare.2da~ ~override~
SET_2DA_ENTRY 12 1 1 ~1000~
BUT_ONLY
END
ACTION_IF FILE_EXISTS_IN_GAME ~startbp.2da~ THEN BEGIN
COPY_EXISTING ~startbp.2da~ ~override~
SET_2DA_ENTRY 12 1 1 ~1000~
BUT_ONLY
END
If I figured it out, it should copy the STARTARE.2DA and set the xp to 0 if it starts a game in my campaign. I would also be able to determine the starting area and the position X,Y of the character, right?
Thanks for your time.
