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cantorsdust

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  1. I was installing component 3130 Alter Hostile Rest Spawns and encountered an error. This was installed on top of a complete EET/BWP installation with a ton of quest mods, etc. The error was: ERROR: Failure("OH9360.ARE: read out of bounds") Please see attached setup-cdtweaks.debug and WeiDU.log for details. Thank you for any assistance. Setup-cdtweaks.debug WeiDU.log
  2. I fixed this by installing Lefreut's UI. It can be added on top of your installation manually or by selecting it in the UI section of your next BWS/EET install. I don't know what specifically causes it though.
  3. It's a bug from LeUI 3.4 that uses the wrong strref. It does not have any other impact on the game. It's fixed in 3.5 that was released yesterday if you want to update. Also looking at your weidu.log, EEUITweaks and HiddenGameplayOptions should be installed after LeUI. LeUI override the full UI.menu file so the change made by these two other mods are lost if you install them before. Thanks for the reassurance and the tip. I'm very impressed with how fast you guys addressed my problem, thank you!
  4. Did you start a new game ? After installing any and all components ! No saves will be save. And the 2 is likely because you were in an area that hasn't been tweaked by the tweak. Aka it's a BG2EE tweak basically, and so it only effects the BG2EE's areas ... that have not been included in the compatibility list, such as the case might be with EET new areas. And what is your Operation System ? Yes, I started a new game. I just started another and can confirm it exists on my second new game as well. Thanks for the info on #2, that makes sense unfortunately. I have a desktop on Windows 7 and a laptop with the exact same copied over install on Windows 10. Both have the error. The original install was on the Windows 7 desktop.
  5. #1 Wrong Strings See attached picture of what happens when I hover over the "Reveal Details" button. It instead pops up that as its tooltip. From modding BG2 before I know that string errors like that are usually from installation issues with the dialog.tlk file, and I'd appreciate help figuring out how to fix it. Attached is a screenshot of the error, my WeiDU.log, and a .7z archive of my installation details. EDIT: I should add that this is on the 2.5.16.6 version. Here is a link to my dialog.tlk (It is too large to upload here). I'd appreciate any help either figuring out how to fix it and/or speculation regarding how catastrophic it's likely to be on my game. I'd rather not have to reinstall and restart at this point unless I have to. Thus far it seems to be the only string error I've encountered. Dialog in the regular game and with Sandrah Mod NPCs has been fine so far. #2 Locks Still Present After No Traps Tweak Second, I used the No Traps or Locks tweak in the Tweak Anthology, but after I installed this all the locked chests stayed locked. I reinstalled using the WeiDU setup.exe but this didn't fix it. I then removed that component's line from WeiDU.log and then reinstalled so that that component looked like it was "new" and was reinstalled as last on the list in case Sandrah Mod or one of the later tweak packs were interfering. Still nothing, locked chests are still locked. Any ideas why? #3 Other Warnings of Unknown Significance Additionally, EET installed with what sounded like some minor warnings, at least nothing that has caused any trouble so far. But I wanted to pass them along. You will find them in the installation logs: INSTALLED WITH WARNINGS EET core - resource importation C:\Games\Baldur's Gate II Enhanced Edition> WARNING: Could not find block matching .../oBALDUR.baf in BALDUR.BCS WARNING: Could not find block matching .../oBALDUR.baf in BALDUR25.BCS WARNING: could not find See(NearestEnemyOf(Myself))[ WARNING: could not find "IMOEN" in BIMOEN25.DLG Enhanced Edition Trilogy (Enhanced Edition Trilogy) was installed with warnings. AND WARNING: BWS found C:\Games\Baldur's Gate II Enhanced Edition\RaduzielsUniversalSpells\RaduzielsUniversalSpells.TP2 but did not find a corresponding mod folder (BWS reads the tp2 and looks at the BACKUP line to determine the mod folder) Looking at the second warning, it looks like Raduziel's Universal Spells doesn't come with anything else in its mod folder but the .exe and the .TP2. So maybe that warning needs to be suppressed? Lastly, I just want to thank everyone involved with the Big World Project and Roxanne specifically for making the EET Installer. There was no way I could make an installation this size without messing up horribly along the way. WeiDU.log Bak-201807101055.7z
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