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the "Faiths and Powers" mod


subtledoctor

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Just a quick note to say we've updated the beta to v0.58. This is in very nice shape now. This update adds much better support for NPCs, and a bunch of paladin kits called Champions which are paladins of specific deities, and a bunch of new kits called Zealots which have the basic class features of rangers, but are connected to deities and cast divine spells instead of druid spells.

 

Only a few more things to do before the full release:

- Add a few more spheres

- Add a bunch of Shaman kits (!)

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I received this trouble report

http://www.shsforums.net/topic/59011-sandrah-saga-for-eet-bug-and-support-forum/page-27?do=findComment&comment=595701

 

Any idea whether this is wrong in Sandrah or in F&P?

Hmm, i can't look at the log o my phone, but which version of fnp is being used. We've made a lot of little changes recently. I see you posted a hotfix (which I also can't view atm). Did that work?
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I received this trouble report

http://www.shsforums.net/topic/59011-sandrah-saga-for-eet-bug-and-support-forum/page-27?do=findComment&comment=595701

 

Any idea whether this is wrong in Sandrah or in F&P?

Hmm, i can't look at the log o my phone, but which version of fnp is being used. We've made a lot of little changes recently. I see you posted a hotfix (which I also can't view atm). Did that work?

 

The log attached to the report (not my report but one made for the Sandrah mod) is the debug file for my mod. It does not tell version numbers. If I read it correctly, it is missing a file in F&P.

My *hotfix' was just the copy of that file from my own install.

 

Defining Faiths and Powers info for kit CVMYSTRA ...

[./override/CVMYSTRA.2da] loaded, 4340 bytes

[./override/d5_race.2da] loaded, 1481 bytes

[./override/d5_class.2da] loaded, 28553 bytes

Copying 1 file ...

[sandrahNPC/lib/d5_sphere.2da] loaded, 269 bytes

Copied [sandrahNPC/lib/d5_sphere.2da] to [override/d5_sphere.2da]

Appending to files ...

[./override/D5_RACE.2DA] loaded, 1481 bytes

override/d5_race.2da copied to SandrahNPC/backup/4/d5_race.2da, 1481 bytes

Appended text to [d5_race.2da]

Appending to files ...

[./override/D5_CLASS.2DA] loaded, 28553 bytes

override/d5_class.2da copied to SandrahNPC/backup/4/d5_class.2da, 28553 bytes

Appended text to [d5_class.2da]

Appending to files ...

[./override/D5_SPHERE.2DA] loaded, 269 bytes

Appended text to [d5_sphere.2da]

Copying and patching 3 files ...

[./override/d5_class.2da] loaded, 28710 bytes

Copied [d5_class.2da] to [override/d5_class.2da]

[./override/d5_race.2da] loaded, 1610 bytes

Copied [d5_race.2da] to [override/d5_race.2da]

[./override/d5_sphere.2da] loaded, 368 bytes

Copied [d5_sphere.2da] to [override/d5_sphere.2da]

[./override/d5_spheres.d5] loaded, 6 bytes

[./override/d5_race.2da] loaded, 1496 bytes

[./override/d5_class.2da] loaded, 28810 bytes

[./override/d5_sphere.2da] loaded, 535 bytes

Copying and patching 1 file ...

[./override/d5_race.2da] loaded, 1496 bytes

Copied [d5_race.2da] to [override/d5_race.2da]

Copying and patching 1 file ...

[./override/d5_class.2da] loaded, 28810 bytes

Copied [d5_class.2da] to [override/d5_class.2da]

Copying and patching 1 file ...

[./override/d5_sphere.2da] loaded, 535 bytes

Copied [d5_sphere.2da] to [override/d5_sphere.2da]

Copying and patching 1 file ...

[./override/kitlist.2da] loaded, 36825 bytes

Copying and patching 1 file ...

[./override/CVMYSTRA.2da] loaded, 4340 bytes

ERROR: error loading [faiths_and_powers/spheres/clab/Life_focus.txt]

ERROR: [CVMYSTRA.2da] -> [override] Patching Failed (COPY) (Unix.Unix_error(20, "stat", "faiths_and_powers/spheres/clab/Life_focus.txt"))

Stopping installation because of error.

 

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If that L is capitalized I think that means it's one of the recent builds. The mod should not be looking for that .txt file anymore - it doesn't exist. I'll take a look.

The mod itself does not reference that file, it uses your compatibility code:

//DEFINE SPHERE ACCESS______________________________________________________________
//
INCLUDE ~SandrahNPC/lib/remove_lines.tpa~


ACTION_INCLUDE ~%MOD_FOLDER%/lib/fnp_compat.tpa~
COPY_EXISTING ~kitlist.2da~ ~override~
    COUNT_2DA_ROWS 1 rows
    READ_2DA_ENTRY (%rows% - 1) 5 1 mod_clab
BUT_ONLY
LAF ~DEFINE_FNP_KIT_INFO~
  INT_VAR
    c_cleric         = 0   // put a '1' next to the kit's class
    c_acolyte         = 0
    c_fighter_cleric = 1   // only choose ONE of these classes!
    c_cleric_mage    = 0
    c_cleric_thief     = 0
    c_ranger_cleric    = 0
    c_druid         = 0
    c_mystic         = 0
    c_occultist     = 0
    c_champion         = 0
    c_zealot         = 0
    c_ranger         = 0
    c_scout         = 0
  STR_VAR
    clab_name = EVAL ~%mod_clab%~
    race             = ~human~  
    s_Life             = ~focus~   // for chosen spheres, enter 'focus' or 'major' or 'minor'
    s_Death         = ~x~   // (or 'paladin' or 'ranger' for those classes)
    s_Benediction     = ~major~
    s_Destruction     = ~major~
    s_Protection     = ~x~
    s_War             = ~minor~
    s_Knowledge     = ~major~
    s_Deception     = ~minor~
    s_Thought         = ~minor~
    s_Dread         = ~x~
    s_Vigor         = ~x~
    s_Affliction     = ~x~
    s_Animal         = ~minor~
    s_Plant         = ~x~
    s_Earth         = ~x~
    s_Water         = ~x~
    s_Air             = ~major~
    s_Fire             = ~minor~
    s_Light         = ~x~
    s_Shadow         = ~x~
    s_Magic         = ~major~
END

ACTION_IF FILE_EXISTS_IN_GAME ~d5_spheres.d5~ BEGIN
  INCLUDE ~%MOD_FOLDER%/lib/add_fnp_spheres.tpa~
END
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Oh - that's in the Sandrah mod! I get it now. We have uploaded a few builds to Github which are very new and very experimental. We are making some rather substantial changes to the code underlying the sphere system - changes which will require a new version of the compatibility package. As soon as everything is settled, I will post a new version of the compatibility package for you to use.

 

Until then, Southfla79 should use the relatively stable Faiths & Powers beta v0.64, and stay away from our 'nightly builds.'

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Just a heads up, (I've spent the past 4 days trying to get a Tactics-ish stable install going and thus far I've been unsuccessful.) But in my attempts to debug I installed just Faiths and Powers and whatever minimums BWS installs (as I'm installing F&P through it) and you can't create a Shaman character. Like a Sorc, you have to select multiple spells to proceed (2) and the only thing available to select is like Cure Light Wounds so you can't finalize character creation. I checked the ReadMe on Github and didn't see any entries for Shaman so don't know if it was tested.

 

This is Steam (ModMerged) BG1:EE (not EET) Faiths and Powers install via BWS.

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