Avenger Posted February 23, 2018 Share Posted February 23, 2018 Anyone knows if this object actually do something? I'm pretty sure it doesn't. Despite this note back from 2016: http://www.shsforums.net/topic/58992-which-actions-set-a-target/ Quote Link to comment
Roxanne Posted February 23, 2018 Share Posted February 23, 2018 (edited) Is that not LastAttackerOf? I also saw LastHitter, but I cannot confirm it works, Did you look at who made that suggestion in your link? No comment. Edited February 23, 2018 by Roxanne Quote Link to comment
Avenger Posted February 24, 2018 Author Share Posted February 24, 2018 Nope, it isn't LastAttackerOf. And yeah, i did look. The guy is a seer or time traveler for sure, because for some other reasons i just implemented exactly (or sufficiently close) what he stated as working. Quote Link to comment
argent77 Posted February 24, 2018 Share Posted February 24, 2018 LastTargetedBy is apparently used by a couple of IWD2 scripts (see 41PARENA.BCS or 61YHTEAM.BCS). I don't know whether it actually works though. Quote Link to comment
Avenger Posted February 24, 2018 Author Share Posted February 24, 2018 LastTargetedBy is apparently used by a couple of IWD2 scripts (see 41PARENA.BCS or 61YHTEAM.BCS). I don't know whether it actually works though. Yeah, iwd2 is different. I'm pretty sure (99.9%) it works in iwd2 So, if everything will go as I expect, sometimes in the future EE will store the last (but also dead) AttackOneRound target there. This is eerily resembling the 'experimental discovery' of the above mentioned topic, but as of now, not released. So that's why i'm spooked. (Mostly because i don't want to break something that's actually working). Quote Link to comment
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