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Possible Conflict with Ease of Use


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#1 Elfen Lied

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Posted 31 July 2006 - 11:45 PM

this mod sounds great, i love the idea, that while you can do one set of strongholds the NPCs who adventure with you will allow you to do quests from the other strongholds.

my questions is will there be a Possible Conflict with Ease of Use portion that allows your PC to do more than one stronghold, will the npc stronghold mod override this and the npc gets the mod instead of you, or not?


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#2 Kish

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Posted 01 August 2006 - 12:51 AM

this mod sounds great, i love the idea, that while you can do one set of strongholds the NPCs who adventure with you will allow you to do quests from the other strongholds.

my questions is will there be a Possible Conflict with Ease of Use portion that allows your PC to do more than one stronghold, will the npc stronghold mod override this and the npc gets the mod instead of you, or not?

Yes, I don't expect this mod to play nice with that component at all.
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#3 Elfen Lied

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Posted 01 August 2006 - 01:15 AM

prehaps when you are give the extra strongholds, if you have a NPC how is the right class you could suggest they rule in your stead, or whatever, but it would require quests not available to you if you take the stronghold or there would really be any point in giving the nPC the stronghold,

or alternatively their could be a part of the mod which removes the multiple stronghold part form the ease of use mod.


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#4 berelinde

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Posted 01 August 2006 - 03:21 AM

Multiple Strongholds is an optional component of Ease of Use. You can always not intall/uninstall that component.

I admit that it does make more sense from a conceptual point of view to have an NPC of the appropriate class perform the stronghold duties. After all, what business does a cleric have training apprentice mages in the planar sphere?

The only limitation I could see would be that some people like to rotate through NPCs. This would force you to keep an NPC in your party until all the stronghold duties are completed and might delay moving to chapter 4 or chapter 7 for a very long time.

But that might not be bad, after all.
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#5 Elfen Lied

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Posted 01 August 2006 - 06:16 PM

Multiple Strongholds is an optional component of Ease of Use. You can always not intall/uninstall that component.

I admit that it does make more sense from a conceptual point of view to have an NPC of the appropriate class perform the stronghold duties. After all, what business does a cleric have training apprentice mages in the planar sphere?

The only limitation I could see would be that some people like to rotate through NPCs. This would force you to keep an NPC in your party until all the stronghold duties are completed and might delay moving to chapter 4 or chapter 7 for a very long time.

But that might not be bad, after all.


quite.
yes lots of people like rotating NPCs. i do this while jaheira is away from the party in regards to her quests.

i love the concept but it is kinda looking like a lot of trouble for what its worth, just doing what i said earlier, making it so with multiple strongholds part installed there is a dialog option where you can suggest a NPC have the addition stronghold instead of you, seems easier, well not as easy as unistalling the multiple strongholds part of ease of use

it would be cool if you got lets say the mage stronghold and when asked if you want it you could say no i think edwin would do a far great job than i, and then have edwin agree, with one of his snide comments


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#6 Riviera

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Posted 26 August 2006 - 11:30 PM

quite.
yes lots of people like rotating NPCs. i do this while jaheira is away from the party in regards to her quests.

i love the concept but it is kinda looking like a lot of trouble for what its worth, just doing what i said earlier, making it so with multiple strongholds part installed there is a dialog option where you can suggest a NPC have the addition stronghold instead of you, seems easier, well not as easy as unistalling the multiple strongholds part of ease of use

it would be cool if you got lets say the mage stronghold and when asked if you want it you could say no i think edwin would do a far great job than i, and then have edwin agree, with one of his snide comments



This could be nice.

I wouldn't be very dissapointed if it wasn't added, but it could be nice.

I tried the multi-stronghold component a few times, but it got way too busy after a while. It seemed every other day someone ran up to the group:
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Edited by Riviera, 26 August 2006 - 11:32 PM.


#7 Kish

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Posted 27 August 2006 - 02:20 AM

I'm not entirely sure what you're asking for.
"You are what you do. Choose again, and change."
--Miles Vorkosigan

"The really unforgivable acts are committed by calm men in beautiful green silk rooms, who deal death wholesale, by the shipload, without lust, or anger, or desire, or any redeeming emotion to excuse them but cold fear of some pretended future. But the crimes they hope to prevent in the future are imaginary. The ones they commit in the present--they are real."
--Aral Vorkosigan

#8 Elfen Lied

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Posted 29 August 2006 - 12:09 PM

it is rather unclear as to whether he was asking a question at all so prehaps he may have been agreeing with my suggestion of if you had the multiple stronghold part of EOU installed or not, and when it comes time for you to accept a stronghold, and you have a NPC who qualifies for the stronghold you can give it to them, rather than if the person who gave you the stronghold quest, approached the NPC instead of you (obviously mutliple stronghold is not installed for that to happen, i was trying to think of a way to give the NPC the stronghold with the multiple stronghold part installed)


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#9 Kish

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Posted 29 August 2006 - 03:15 PM

Take a look at the screenshots thread, and let me know if that's what you have in mind.
"You are what you do. Choose again, and change."
--Miles Vorkosigan

"The really unforgivable acts are committed by calm men in beautiful green silk rooms, who deal death wholesale, by the shipload, without lust, or anger, or desire, or any redeeming emotion to excuse them but cold fear of some pretended future. But the crimes they hope to prevent in the future are imaginary. The ones they commit in the present--they are real."
--Aral Vorkosigan

#10 Elfen Lied

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Posted 29 August 2006 - 04:40 PM

yes, that pretty much what i was getting at. i know that idea will most definitely work in a game without the multiple stronghold part of EOU, but i was wondering if the samething would apply if you had the multiple strongholds part installed.

-normally you get one (possibly two if amulticlassed fighter, i think the patch fixes this but im not convinced but that is a post for another time) so you would suggest an npc for the remaining strongholds, nothing complicated there
-with multiple strongholds you can get any number of strongholds, so i wanted to know that you could so the same thing i.e you are a fighter, but because pf multiple strongholds you can now get lets say the ranger stronghold, and you have valegar in your party when you are about to get the ranger stronghold will you be able to say let valygar have it?

or would it just be easier to unistall the multiple strongholds part of EOU


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The bird of Hermes is my name, eating my wings to make me tame

Vi Veri Venivursum Vivus Vici - By the power of truth, i while living have conquered the Universe

#11 Kish

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Posted 29 August 2006 - 06:18 PM

or would it just be easier to unistall the multiple strongholds part of EOU

Yes, it would. I don't expect them to play very well together.
"You are what you do. Choose again, and change."
--Miles Vorkosigan

"The really unforgivable acts are committed by calm men in beautiful green silk rooms, who deal death wholesale, by the shipload, without lust, or anger, or desire, or any redeeming emotion to excuse them but cold fear of some pretended future. But the crimes they hope to prevent in the future are imaginary. The ones they commit in the present--they are real."
--Aral Vorkosigan

#12 Elfen Lied

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Posted 29 August 2006 - 06:44 PM

unless you made it so your dialoque and coding overwrites the strongholds part of EOU. but it will easier to uninstall the strongholds part so i think would do that.

but once again this mod sounds cool, esp if the quests differ somehat in a NPC runs the stronghold.


Gods in His Heaven, Alls right with the World

The bird of Hermes is my name, eating my wings to make me tame

Vi Veri Venivursum Vivus Vici - By the power of truth, i while living have conquered the Universe



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