Jump to content


Photo

Any ToB content?


11 replies to this topic

#1 Cal Jones

Cal Jones
  • Members
  • 211 posts
  • Location:London

Posted 11 October 2009 - 01:50 PM

And if not, any plans to add some?

#2 Grim Squeaker

Grim Squeaker

    Utter Bastard

  • Gibberling Poobah
  • 3298 posts
  • Gender:Male
  • Location:Hovering around London

Posted 11 October 2009 - 02:00 PM

I'm afraid the current release is SoA only, but I am working on ToB content.

"Leave me be, I don't want to argue.
I just get confused and I come all undone.
If I agree, well it's just to appease you,
'Cause I don't remember what we're fighting for."


#3 Zavrian

Zavrian
  • Members
  • 52 posts

Posted 11 October 2009 - 09:38 PM

I'm afraid the current release is SoA only, but I am working on ToB content.


But Tyris is playable in TOB already, correct?

#4 theacefes

theacefes

    XTREME METAL ROCKER PUNK CHICK WITH ULTRA SURFBOARD

  • Gibberling Poobah
  • 2763 posts
  • Gender:Female

Posted 11 October 2009 - 09:53 PM

Mod NPCs can be carried into ToB from SoA; they just won't have any content.

-Ace
 
----
 
 

DO ~SetGlobal("omgBbqRomanceActive","GLOBAL", 2)~

#5 Jarno Mikkola

Jarno Mikkola

    The Imp

  • Modders
  • 6554 posts
  • Gender:Male
  • Location:The town where the dead haven't keeled over, yet. In Finland.

Posted 11 October 2009 - 10:06 PM

Mod NPCs can be carried into ToB from SoA; they just won't have any content.

Depending on the mod... cause if one speed plays through the SoA, some mods can have romance talks even in the ToB... and it's really easy to code the ToB's NPC summoning with the spirit, at least with your NPC making guide. ???
Welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand.
Here's how to install all the ... mods you ever really could want to Infinity Engine games. I removed the stable word from there as Roxanne began to add BS mods that are likely to break compatibility from the BWS.

#6 Grim Squeaker

Grim Squeaker

    Utter Bastard

  • Gibberling Poobah
  • 3298 posts
  • Gender:Male
  • Location:Hovering around London

Posted 12 October 2009 - 12:56 AM

Mod NPCs can be carried into ToB from SoA; they just won't have any content.

Depending on the mod... cause if one speed plays through the SoA, some mods can have romance talks even in the ToB... and it's really easy to code the ToB's NPC summoning with the spirit, at least with your NPC making guide. :p


Really? I can only see that working if they've kept the same dialogue files between SoA and ToB, which I haven't done.

As for NPC summoning it's one of the first things I coded for ToB. However, I don't want to release the ToB content in pieces. You'll get it when it's done ???

"Leave me be, I don't want to argue.
I just get confused and I come all undone.
If I agree, well it's just to appease you,
'Cause I don't remember what we're fighting for."


#7 Cal Jones

Cal Jones
  • Members
  • 211 posts
  • Location:London

Posted 12 October 2009 - 11:47 AM

I'll wait for the finished product then. ???

#8 Grim Squeaker

Grim Squeaker

    Utter Bastard

  • Gibberling Poobah
  • 3298 posts
  • Gender:Male
  • Location:Hovering around London

Posted 12 October 2009 - 12:13 PM

I'll wait for the finished product then. ???


Your call :p

Though I have to say I honestly can't remember the last time I played ToB. I just find it disappointing :D

"Leave me be, I don't want to argue.
I just get confused and I come all undone.
If I agree, well it's just to appease you,
'Cause I don't remember what we're fighting for."


#9 theacefes

theacefes

    XTREME METAL ROCKER PUNK CHICK WITH ULTRA SURFBOARD

  • Gibberling Poobah
  • 2763 posts
  • Gender:Female

Posted 12 October 2009 - 12:32 PM

I'll wait for the finished product then. ???


Your call :p

Though I have to say I honestly can't remember the last time I played ToB. I just find it disappointing :party:


Well for me, I like to play it for the epilogues. It's just a nice feeling to have finished the game and that nice music comes up and you get to find out what happened to the characters.

....but yeah the rest of that expansion was pretty disappointing when compared to the other games. :D

-Ace
 
----
 
 

DO ~SetGlobal("omgBbqRomanceActive","GLOBAL", 2)~

#10 Jordoo

Jordoo
  • Members
  • 269 posts
  • Gender:Male
  • Location:USA (PA/MD border)

Posted 12 October 2009 - 01:03 PM

I find ToB to be so linear and every one of your characters is almost god like power wise by then. I basically only started playing ToB again when I finally took the plung into NPC Mods!

#11 Zavrian

Zavrian
  • Members
  • 52 posts

Posted 12 October 2009 - 03:20 PM

I find that TOB feels more like BG1, and so with a very few exceptions (Killing the Shadow Thieves for Bodhi, the Sauhaugin City and parts of the Underdark), TOB is more fun and rewarding than SOA. Which is not to say I don't like SOA, I like it just fine. But TOB feels more "Saga of the Bhaalspawn" to me.

It should be noted I always play Watcher's Keep in TOB.

I too will wait for the finished product. ???

#12 Cal Jones

Cal Jones
  • Members
  • 211 posts
  • Location:London

Posted 16 October 2009 - 01:21 PM

Well, to be honest, I think ToB could be a lot better, but it is what it is, and I never play through SoA without playing through ToB - it feels like a story unfinished, otherwise.
Consequently, I only play with mod NPCs that have ToB content. I've played a few by accident that didn't and was always disappointed. Good NPC content can add a lot to ToB (Angelo, Kivan, Longer Road, for example) .



Reply to this topic



  


1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users