I mean, this is meant to be the ToB mod- so if I make ToB prologue, but then make it not available in ToB, then... Kinda misses expected goal.
Then what about some mods to make it "I'd like to play some shorter, but enjoyable campaign. Now with all the mods, I can try playing ToB, and not feel like I'm playing Hack'n Slash.
I feel like "just hack the AR4000 script, and just instantly jump to intended start feels like good enough solution for the WiP phase.
I'm asking these all questions about campaigns, and gui modding to evaluate if this is something I can figure out quickly, and start with proper, elegant solution, or if this is something that'll cause some headache, and wil lrequire extensive learning. I'd like to solve it elegant way, but if it turns out to require 10 2da files, where I define don't know, dialogue files for banters for this campaign, then another 15 files to adjust gui as needed, then maybe this hacky way is best effort2effect solution.