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SoD, BG2EE - Green blood, and how to make configurable component installation


frostysh

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- - How to make a green blood in SoD and BG2EE, to replace the default - red one?

 

- - How to make a configurable component installation of the mod? For an example, for my mod I have something like that for now:

 

BACKUP ~ContagionGUImod/backup~	
AUTHOR ~frostysh~
VERSION ~v0.2beta~

BEGIN ~Contagion GUI mod component zero.~
COPY ~ContagionGUImod/CGUIMOD~ ~override~

 

But I need something different, like "Do you want to install modification to the dialogue box? Yes - No.", if the Yes - one set of files intalled into ovveride, if no - another (basically UI.MENU and BOX5.MOS (V2)), "Do you want to install no blood modification? Yes - No.", if yes - install some *.BAM file, if no - not install.

 

How I can do all of that, thanx.

Link to comment

Can't you just do that by adding another component ? So just:

BACKUP ~ContagionGUImod/backup~	
AUTHOR ~frostysh~
VERSION ~xxx~

BEGIN ~Contagion GUI mod component zero.~
COPY ~ContagionGUImod/CGUIMOD~ ~override~

BEGIN ~component2 name~
COPY ~ContagionGUImod/Component2folder~ ~override~

The Component2folder of course contains the files you override...

 

Aka DO YOU REALLY NEED A Yes/No question ?

It can be done... but it's cheesy a bit.

 

 

PRINT ~question~ ? [y]es/[n]o. I want to [q]uit.~
ACTION_READLN answer

END

OUTER_WHILE (!((~%answer%~ STRING_EQUAL_CASE ~y~) || (~%answer%~ STRING_EQUAL_CASE ~n~) || (~%answer%~ STRING_EQUAL_CASE ~q~)) BEGIN
PRINT ~question~
ACTION_READLN answer
END
ACTION_IF (~%answer%~ STRING_EQUAL_CASE ~n~) THEN BEGIN

//What happens if the user pushes n ..
END
ACTION_IF (~%answer%~ STRING_EQUAL_CASE ~q~) THEN BEGIN
FAIL ~You exited from the installator with the q button, you can ignore the weidu error.~

//this is an example of how you can deal with this

END
ACTION_IF (~%answer%~ STRING_EQUAL_CASE ~y~) THEN BEGIN
//what happens if the user sets y ..
END

 

 

And advisable to not to be used as you'll have to program it again as the ACTION_READLN will be phased out with upcoming weidu.exe use changes...

Link to comment

Thank to you again, I need to think how to implement all of that into ma snow.

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frostysh_thinking.jpg

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And I am really need only give an ability to choose between components, to somebody who maybe will use ma snow too, Yes/No is not necessary.

Link to comment

You can change the blood color in 2 ways:

1 - 'hardcoded for races' - <animid>.ini - color_blood = <palette entry> - this sets the blood color for a given animation ID.

2 - effect based - opcode 342 with param 1 = <palette entry>, param 2 = 2

Link to comment

&amp;nbsp;

You can change the blood color in 2 ways:

1 - 'hardcoded for races' - &amp;lt;animid&amp;gt;.ini - color_blood = &amp;lt;palette entry&amp;gt; - this sets the blood color for a given animation ID.

2 - effect based - opcode 342 with param 1 = &amp;lt;palette entry&amp;gt;, param 2 = 2

Wow , ahmmm . Looks cool, but just to clarify, what I need to do, which files I need to mod, what is means this "opcode", etc, to obtain the green blood instead of mind disturbing - red? :) . And what a difference between "hardcoded" and effect based?

 

And how to make stuff in my mod - Install green blood or install invisible blood?

 

I mean not all may want this both stuff installed...

 

P.S. Finished exploration of SoD start location on LoB + SCS - pretty fun it was!

Link to comment

If you want to remove red 'for good', then simply replace the color_blood=47 lines with color_blood=54 in all <xxxx>.ini files.

47 is dark red, 54 is dark green.

The install stuff was answered by others earlier, and i can't really add to that.

 

The code is something like this (but i'm not a weidu guru)

COPY_EXISTING_REGEXP GLOB ~....\.ini~
  REPLACE_TEXTUALLY ~color_blood=47~ ~color_blood=54~
BUT_ONLY
Link to comment

I have tried - this is my *.tp2 -

 

BACKUP ~ContagionGUImod/backup~	
AUTHOR ~frostysh~
VERSION ~v0.3~

BEGIN ~Contagion GUI mod component zero.~
COPY ~ContagionGUImod/CGUIMOD~ ~override~

BEGIN ~Green Blood component~
COPY_EXISTING_REGEXP GLOB ~....\.ini~
REPLACE_TEXTUALLY ~color_blood=47~ ~color_blood=55~
BUT_ONLY

 

And this is what I have get...

 

[Q:\BGEEGOGSTEAM_backup\BGEEGOGSTEAM\ContagionGuiMod_setup_v03_for_SoD.exe] WeiDU version
24000
In state 29, I expected one of these tokens:
[2] ~~
Parse error (state 29) at REPLACE_TEXTUALLY

[CONTAGIONGUIMOD_SETUP_V03_FOR_SOD.TP2] PARSE ERROR at line 10 column 1-17
Near Text: REPLACE_TEXTUALLY
GLR parse error

[CONTAGIONGUIMOD_SETUP_V03_FOR_SOD.TP2] ERROR at line 10 column 1-17
Near Text: REPLACE_TEXTUALLY
Parsing.Parse_error
ERROR: parsing [CONTAGIONGUIMOD_SETUP_V03_FOR_SOD.TP2]: Parsing.Parse_error
ERROR: problem parsing TP file [CONTAGIONGUIMOD_SETUP_V03_FOR_SOD.TP2]: Parsing.
Parse_error

FATAL ERROR: Parsing.Parse_error

Press ENTER to exit.
Link to comment

Thanx, I will try it, I hope it will not replace *.ini files in my "override", for an example those created by SCS :) .

Eh, it would, if they contained the text(color_blood=47)... but, they don't. And every other .ini file the game libraries that contain the text are referred.
Link to comment

I have tried - installed successfully, and indeed it replaced any *.INI where those text stuff was - and this is not good, I just hope that SCS don't touch that *.INI, Buhhhht - it is not working, the blood is still disturbing red, like a real life blood, but not a green, like in the Serious Sam First Encounter, or The Predator 1,2 movie. Tested on some monsters, and even on some party members of my avatar (bow and stuff, and fists), and me sorry about that :) - no serious damage has been delivered.

 

This is my *.tp2 snow,

 

BACKUP ~ContagionGUImod/backup~	
AUTHOR ~frostysh~
VERSION ~v0.3~

BEGIN ~Contagion GUI mod component zero.~
COPY ~ContagionGUImod/CGUIMOD~ ~override~

BEGIN ~Green Blood component~
COPY_EXISTING_REGEXP GLOB ~^.+\.ini$~ ~override~
REPLACE_TEXTUALLY ~color_blood=47~ ~color_blood=54~
BUT_ONLY

 

And this is my *mod.DEBUG file.

 

 

 

 

WeiDU v 24000 Log

 

Q:\BGEEGOGSTEAM_backup\BGEEGOGSTEAM\ContagionGuiMod_setup_v03_for_SoD.exe

[.\CHITIN.KEY] loaded, 776992 bytes

[.\CHITIN.KEY] 117 BIFFs, 55250 resources

[./goglog.ini] loaded, 113 bytes

[.\engine.lua] loaded, 101 bytes

[.\weidu.conf] loaded, 17 bytes

[.\lang\en_us\dialog.tlk] loaded, 8723435 bytes

[.\lang\en_us\dialog.tlk] 71640 string entries

 

Using .\lang\en_us\dialog.tlk

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 1000 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 1910 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 2010 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 2020 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 2030 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 2111 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 2120 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 2150 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 3000 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 3010 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 3022 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 3030 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 3040 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 4000 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 4010 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 4020 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 4030 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 4040 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 4093 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 4120 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 4130 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 5000 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 5010 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 5020 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 5060 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 5900 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 6000 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 6010 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 6030 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 6040 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 6104 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 6200 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 6300 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 6310 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 6320 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7000 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7010 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7020 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7030 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7040 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7050 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7060 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7070 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7080 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7090 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7100 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7110 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7130 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7140 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7200 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7210 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7220 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7230 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7250 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7900 Installed

 

Install Component [Contagion GUI mod component zero.]?

nstall, or [N]ot Install or [Q]uit?

Installing [Contagion GUI mod component zero.] [v0.3]

Copying 1 file ...

[ContagionGUImod/CGUIMOD/BGEE.LUA] loaded, 109156 bytes

override/BGEE.LUA copied to ContagionGUImod/backup/0/BGEE.LUA, 108815 bytes

Copied [ContagionGUImod/CGUIMOD/BGEE.LUA] to [override/BGEE.LUA]

[ContagionGUImod/CGUIMOD/box5.PVRZ] loaded, 5907 bytes

Copied [ContagionGUImod/CGUIMOD/box5.PVRZ] to [override/box5.PVRZ]

[ContagionGUImod/CGUIMOD/GUIREC2.MOS] loaded, 52 bytes

Copied [ContagionGUImod/CGUIMOD/GUIREC2.MOS] to [override/GUIREC2.MOS]

[ContagionGUImod/CGUIMOD/INVENTOR.MOS] loaded, 786168 bytes

Copied [ContagionGUImod/CGUIMOD/INVENTOR.MOS] to [override/INVENTOR.MOS]

[ContagionGUImod/CGUIMOD/invstats.MOS] loaded, 52 bytes

Copied [ContagionGUImod/CGUIMOD/invstats.MOS] to [override/invstats.MOS]

[ContagionGUImod/CGUIMOD/MOS57000.PVRZ] loaded, 59661 bytes

Copied [ContagionGUImod/CGUIMOD/MOS57000.PVRZ] to [override/MOS57000.PVRZ]

[ContagionGUImod/CGUIMOD/MOS57001.PVRZ] loaded, 285704 bytes

Copied [ContagionGUImod/CGUIMOD/MOS57001.PVRZ] to [override/MOS57001.PVRZ]

[ContagionGUImod/CGUIMOD/UI.MENU] loaded, 406041 bytes

Copied [ContagionGUImod/CGUIMOD/UI.MENU] to [override/UI.MENU]

 

 

 

Install Component [Green Blood component]?

nstall, or [N]ot Install or [Q]uit?

Installing [Green Blood component] [v0.3]

Copying and patching 470 files ...

BIFF may be in hard-drive CD-path [.\lang\en_us\DATA\PATCH20.BIF]

BIFF may be in hard-drive CD-path [.\cache\DATA\PATCH20.BIF]

[.\DATA\PATCH20.BIF] 46423404 bytes, 1108 files, 31 tilesets

Copied [0410.INI] to [override/0410.INI]

Copied [1000.INI] to [override/1000.INI]

Copied [1003.INI] to [override/1003.INI]

Copied [1004.INI] to [override/1004.INI]

Copied [1100.INI] to [override/1100.INI]

Copied [1101.INI] to [override/1101.INI]

Copied [1102.INI] to [override/1102.INI]

Copied [1103.INI] to [override/1103.INI]

Copied [1104.INI] to [override/1104.INI]

Copied [1105.INI] to [override/1105.INI]

Copied [1200.INI] to [override/1200.INI]

Copied [1201.INI] to [override/1201.INI]

Copied [1202.INI] to [override/1202.INI]

Copied [1203.INI] to [override/1203.INI]

Copied [1204.INI] to [override/1204.INI]

Copied [1205.INI] to [override/1205.INI]

Copied [1206.INI] to [override/1206.INI]

Copied [1207.INI] to [override/1207.INI]

Copied [1208.INI] to [override/1208.INI]

Copied [1300.INI] to [override/1300.INI]

Copied [2000.INI] to [override/2000.INI]

Copied [2100.INI] to [override/2100.INI]

Copied [2200.INI] to [override/2200.INI]

BIFF may be in hard-drive CD-path [.\lang\en_us\SOD-DLC\SODINI.BIF]

BIFF may be in hard-drive CD-path [.\cache\SOD-DLC\SODINI.BIF]

[.\SOD-DLC\SODINI.BIF] 8576 bytes, 9 files, 0 tilesets

Copied [4000.INI] to [override/4000.INI]

Copied [4001.INI] to [override/4001.INI]

Copied [4002.INI] to [override/4002.INI]

Copied [4010.INI] to [override/4010.INI]

Copied [4012.INI] to [override/4012.INI]

Copied [4100.INI] to [override/4100.INI]

Copied [4101.INI] to [override/4101.INI]

Copied [4102.INI] to [override/4102.INI]

Copied [4110.INI] to [override/4110.INI]

Copied [4112.INI] to [override/4112.INI]

Copied [4200.INI] to [override/4200.INI]

Copied [4400.INI] to [override/4400.INI]

Copied [4410.INI] to [override/4410.INI]

Copied [4500.INI] to [override/4500.INI]

Copied [4600.INI] to [override/4600.INI]

Copied [4700.INI] to [override/4700.INI]

Copied [4710.INI] to [override/4710.INI]

Copied [4800.INI] to [override/4800.INI]

Copied [5000.INI] to [override/5000.INI]

Copied [5001.INI] to [override/5001.INI]

Copied [5002.INI] to [override/5002.INI]

Copied [5003.INI] to [override/5003.INI]

Copied [5010.INI] to [override/5010.INI]

Copied [5011.INI] to [override/5011.INI]

Copied [5012.INI] to [override/5012.INI]

Copied [5013.INI] to [override/5013.INI]

Copied [5100.INI] to [override/5100.INI]

Copied [5101.INI] to [override/5101.INI]

Copied [5102.INI] to [override/5102.INI]

Copied [5103.INI] to [override/5103.INI]

Copied [5110.INI] to [override/5110.INI]

Copied [5111.INI] to [override/5111.INI]

Copied [5112.INI] to [override/5112.INI]

Copied [5113.INI] to [override/5113.INI]

Copied [5200.INI] to [override/5200.INI]

Copied [5201.INI] to [override/5201.INI]

Copied [5202.INI] to [override/5202.INI]

Copied [5210.INI] to [override/5210.INI]

Copied [5211.INI] to [override/5211.INI]

Copied [5212.INI] to [override/5212.INI]

Copied [5300.INI] to [override/5300.INI]

Copied [5301.INI] to [override/5301.INI]

Copied [5302.INI] to [override/5302.INI]

Copied [5303.INI] to [override/5303.INI]

Copied [5310.INI] to [override/5310.INI]

Copied [5311.INI] to [override/5311.INI]

Copied [5312.INI] to [override/5312.INI]

Copied [5313.INI] to [override/5313.INI]

Copied [6000.INI] to [override/6000.INI]

Copied [6001.INI] to [override/6001.INI]

Copied [6002.INI] to [override/6002.INI]

Copied [6003.INI] to [override/6003.INI]

Copied [6004.INI] to [override/6004.INI]

Copied [6005.INI] to [override/6005.INI]

Copied [6010.INI] to [override/6010.INI]

Copied [6011.INI] to [override/6011.INI]

Copied [6012.INI] to [override/6012.INI]

Copied [6013.INI] to [override/6013.INI]

Copied [6014.INI] to [override/6014.INI]

Copied [6015.INI] to [override/6015.INI]

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Copied [6104.INI] to [override/6104.INI]

Copied [6105.INI] to [override/6105.INI]

Copied [6110.INI] to [override/6110.INI]

Copied [6111.INI] to [override/6111.INI]

Copied [6112.INI] to [override/6112.INI]

Copied [6113.INI] to [override/6113.INI]

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Copied [7B00.INI] to [override/7B00.INI]

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Saving This Log:

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 1000 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 1910 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 2010 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 2020 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 2030 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 2111 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 2120 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 2150 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 3000 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 3010 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 3022 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 3030 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 3040 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 4000 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 4010 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 4020 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 4030 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 4040 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 4093 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 4120 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 4130 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 5000 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 5010 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 5020 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 5060 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 5900 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 6000 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 6010 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 6030 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 6040 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 6104 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 6200 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 6300 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 6310 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 6320 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7000 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7010 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7020 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7030 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7040 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7050 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7060 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7070 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7080 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7090 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7100 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7110 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7130 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7140 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7200 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7210 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7220 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7230 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7250 Installed

STRATAGEMS/SETUP-STRATAGEMS.TP2 0 7900 Installed

CONTAGIONGUIMOD_SETUP_V03_FOR_SOD.TP2 0 0 Installed ~Contagion GUI mod component zero.~

CONTAGIONGUIMOD_SETUP_V03_FOR_SOD.TP2 0 1 Installed ~Green Blood component~

[stratagems/tra/english/english.tra] has 949 translation strings

 

SUCCESSFULLY INSTALLED Contagion GUI mod component zero.

 

SUCCESSFULLY INSTALLED Green Blood component

 

 

Link to comment

frostysh, you did start a new'ish game to test this... aka you are definitely never been in the area in the savegame, in where you test this. Starting a new game also works, as you have not been in the starting area ...

Link to comment

frostysh, you did start a new'ish game to test this... aka you are definitely never been in the area in the savegame, in where you test this. Starting a new game also works, as you have not been in the starting area ...

 

If he successfully modified the animation inis, he doesn't need to make a new game. The blood color always comes from the animation, it isn't saved.

Link to comment

@Jarno Mikkola

---

I almost totally don't understand. What a connection of the new-game start have to the blood color? O_o Nobody saying something like to me before I have mod that.

---

@Avenger

---

But it is not working. Any ideas how I can fix it, of course I am sorry for bothering this forum, I am usually very annoying with questions ;/ .

---

P.S. Using this "---" coz after I have pushed "Post" button, all of the my text is becoming a continuous paragraph, for the hell reason Idkn.

Link to comment

Archived

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