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psyko_nevro

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About psyko_nevro

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  1. It was indeed in a bag of holding. Too late!
  2. Well, actually I couldn't find my golden pantaloon and many other items. For the swords +X and other protections, not a big deal, I'll find better in BGII. But my pantalooooon! Need to CLUA it.
  3. You gave me the hint I need. I investigated the Baldur.lua (localted in ~/.local/share/Baldur's Gate - Enhanced Edition Trilogy/) and it was indeed in English, although I installed the mods in French. So I changed the language in the Baldur.lua to: SetPrivateProfileString('Language','Text','fr_fr') And now everything works! Thanks so much for you help, Graion.
  4. Seems like it works with the latest EET version! I need to make intensive tests now and play. But I can access the various chapters, thanks! I still have a small issue, a string not translated when starting the game: "Invalid 232207" (see attached screenshot), but it doesn't prevent me from running the game. Thanks everybody! Will report back if I find an issue.
  5. Sorry, my bad, don't know where I got that number... here is the weidu.log // Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~EET/EET.TP2~ #0 #0 // EET core (resource importation): V13.4 ~EET_END/EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation
  6. Thanks for your help. Unfortunately, while EET installation is now working, the game isn't anymore. When I run BGII, I get in the terminal INFO: Err: [string "M_K#TBL.lua"]:103: unfinished string near '""He who fights with monsters should look to it that he himself does not become a monster... when you gaze long into the abyss the abyss also gazes into you..." -Friedrich Nietzsche.' INFO: LUA: UI string not found: Recent events text will go here. INFO: LUA: Initializing Quests INFO: [string "menu"]:25: attempt to index global 'startCampaignData' (a nil value) stack traceback: return debug.traceback():1: in main chunk =[C]: in function '__index' menu:25: in function 'onCampaignButton' function onopen0x5616799696f0 () if(Infinity_GetINIValue('Program Options','EET Installation State') == 1) then --EET_end not installed Infinity_PushMenu('START_INSTALLATION_WARNING') end if (start_doOnce == nil) then currentCampaign = Infinity_GetINIValue('Program Options','Active Campaign') if (currentCampaign == 0) then currentCampaign = 1 end onCampaignButton(currentCampaign) highlightedCampaign = currentCampaign start_doOnce = 1 return end canContinue = startEngine:HasGameToContinue() Infinity_PlayMovie('flames','flames') e:CheckGUISong() local state = startEngine:GetEngineState() if lastStartMenu and lastStartMenu ~= 'START' then Infinity_PopMenu('START') Infinity_PushMenu(lastStartMenu) lastStartMenu = nil elseif state == 1 or state == 3 then Infinity_PopMenu('START') Infinity_PushMenu('START_SP') elseif state == 2 then Infinity_PopMenu('START') Infinity_PushMenu('START_MP') end --Infinity_SetBackground('BACKGROUND') --If we're coming back from the tutorial make sure we're set to our actual campaign. --if(Infinity_GetINIValue('Program Options','Active Campaign') == const.START_CAMPAIGN_BG1) then -- startEngine:OnCampaignButtonClick('BG1',false) --end ..."]:1> end:10: in function <[string "function onopen0x5616799696f0 () (more messsages similar to the last continue) and a popup with "[string "M_K#TBL.lua"]:103: unfinished string near '""He who fights with monsters should look to it that he himself does not become a monster... when you gaze long into the abyss the abyss also gazes into you..." -Friedrich Nietzsche.'" Then I get the BGI interface, with no option into "select campaign"... Any idea whats happening
  7. Hi, There quite a similar topic, but it's very old and I guess things have changed a lot in 5 years. Whenever I try to install EET (version 1.5) on my linux version of BG GOG (version 2.6.6.0), EET tells me that the directoy provided is invalid: Invalid directory, or incorrect BG:EE+SoD installation. It is safe to abort this installation by closing this window or pressing Ctrl+C. I installed the linux GOG version, I'm using a ciopfs folder after having changed all folder/files case to lowercase. I can install mods, but not EET. Movie sodcin05.wbm is into movies folder. I installed Argent77's DLCMerger mod to merge with SoD. Following advices on other topics, I tired to use both relative or full paths, with no luck. The game can be launched and works for both BGI and BGII. Has anyone ever been able to use EET mod on the linux version?
  8. I get stuck with the very same issue. I've been trying to use relative or full path, no luck, I only get a Invalid directory, or incorrect BG:EE+SoD installation. It is safe to abort this installation by closing this window or pressing Ctrl+C. I installed the linux GOG version, I'm using a ciopfs folder after having changed all folder/files case to lowercase. I can install mods, but not EET. Movie sodcin05.wbm is into movies folder. I installed Argent77's DLCMerger mod to merge with SoD. Has anyone ever been able to use EET mod on the linux version?
  9. I think the forum has been hacked. I noticed a few days ago that when you come to the forum from a google search, instead of seeing the forum you visit an url4short.info. Various spaming websites are opened following this link. Just test yourself, search "Question/Suggestion: post-Sarevok in EET" in google, then click on the first result. This happens to me on Firefox, Chrome, Internet explorer. Maybe valuable information, it happens when coming from google, but I quickly tested on Bing (microsoft search) which brought me straight to the forum. I thought initially it was my computer, so I didn't pay attention. But I've just seen a post on Spellhold that convinced me your website has been hacked: http://www.shsforums.net/topic/60216-gibberlings3-the-harmful-site/
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