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Iecerint

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  1. I noticed that some aspects of this mod require Artisan's kits. Do you happen to know if the mod designed to be compatible with other Artisan stuff (other kits/overhauls, House rules)? It seems to overlap some with House Rules.
  2. I've been playing through with Champion of the Wild. I'd considered taking it dual-class in BG2 for the free damage. However, I've realized that for some reason, it can't dual-class, even though this isn't listed as a disadvantage in the kit characteristics.
  3. I'd thought you were saying that LeUI should go earlier, which I did notice is true for most install orders I've seen modders post, but I'd noticed that further tweaks other than LeUI are added later, because they can interfere with SCS if added before SCS. Maybe that's a dated concern. But, simply reinstalling NPC_EE as you suggest did the trick, and D2K reinstalled automatically.
  4. Got it, I'll try that. I assume I need to uninstall D2K and EEUITweaks temporarily on the way there? EDIT: Looks like it's unnecessary, D2K re-installs automatically. Thanks. :]
  5. Ah, cool. So, if I remove this mod, things are probably good, at least as far as NPCs go? It looks like they were copied and patched in the order the NPCs are installed, rather than alphabetically: Though it also looks like Adrian is the last NPC, so maybe it could also have to do with Adrian being the last installed NPC, if the last member is patched differently than the others.
  6. I've had trouble installing NPC EE with my most recent installation, install order below (installed in 3 chunks, through spells, then through EET_end, then through everything): The part with the apparent error comes here: I can also attach the entire Debug file, but unfortunately even when it's 7z'd, it's too big to attach. I can add an edited-down part of it if it would be helpful.
  7. OK, success -- it's specific to IWD and SCS's "IWD Arcane Spells" component. If can install everything and it's successful so long as I use neither IWD nor SCS's extra arcane IWD spells. Not sure if it's specific to "Acid Storm" or if it 's that Acid Storm is the first alpabetically but it's a more pervasive issue. It's probably the same bug as in the quoted post from 2018. It does make sense that it could be related to F&P.
  8. OK, I uninstalled IWD and SCS, then reinstalled just the AI components, and got an error about an "Acid Storm" spell. Looks like this problem is sometimes related to not installing IWD spells before faith and powers: . So, I guess I can try again with that change. If this has in theory already been implemented and I should think in some other way, I'd appreciate your thoughts.
  9. Hi -- I'm having some trouble with an SCS installation. I've installed it on top of an EET installation followed by IWDification, then SCS. The prior mods appeared to install without errors. Initialise AI fails. I've attached the SCS debug file. My EET installation is below: I'd appreciate any thoughts or advice folks have for installing the AI components of SCS. Thanks. SETUP-STRATAGEMS.7z
  10. Inscribed arcana is part of LeUI from what I understand. It's part of his changes to the Priest/Mage book. I remember finding it relatively finicky with other mods, and it's the one part of EEUITweaks that didn't install successfully this time, too. I've only successfully installed it once. It's still part of EEUITweaks. I thought you might be savvy since you're a fan of LeUI. Maybe I should ignore EEUITweaks and just use LeUI directly, since I mostly just use LeUI stuff. I do have an SCS debug file already, if that helps (attached). Setup-stratagems.7z
  11. Uwa, I'd always thought UI-stuff was last. Good to know. Will Inscribed Arcana mess up anything if I install it early? Also, am I right that that's an iPad/Android modded game? Any guesses on SCS not initializing? I'm thinking I can identify which mods I have that you don't to try to narrow it down.
  12. I'm using EEUITweaks and then using all the LeUI content, since I think that UI is prettiest. And yep, I did do EEUITweaks last, after DUALKIT, so I guess that explains it. Sounds like DUALKIT should go even after that. Yes, SCS is near the end. Here's my post-EET stuff (I added Verr'sza at the end to see if it would somehow magically work in a bit to avoid reinstalling everything, when I realized he had BG2 content I hadn't installed. Seemed to work OK, surprisingly.): Can I literally run the various setup.exe files and choose to uninstall in reverse order and be OK? EDIT: By the way, thinking of LeUI, inscribed arcana failed. Any guesses at compatibility: I'd assumed it was related to F&P given the spell changes and was going to give up, but maybe I'm mistaken since sounds like you're a fan of LeUI
  13. Yes, I do see those files in override and have attached them. I have also attached my Weidu.log file, zipped. Thanks for F&P by the way, I'm looking forward to playing through with it. It installed with errors for the sphere system but seems to be working OK. If you happen to have any advice about diagnosing that, I'd be interested, though I can appreciate this is the EET thread. The only other goofy content-related thing was that SCS didn't initialise and skipped most of its components, so I am debating starting the installation again to try to address that...reading through SCS documentation, it sounds like that usually happens because the UI was modified before SCS, though I don't see where I did that. WEAPPROF.2DA WEAPPROF_backup.2da M_KITPRF.lua WeiDU.7z
  14. The installation worked great, except that someone now all classes can put pips into all weapon proficiencies. I don't think this is intended behavior relative to my installation (I do install some proficiency rebalancing, but none with this behavior, and those didn't install with errors). Any guess at what could cause this, or where to try asking for help troubleshooting?
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