Guest Guest Posted December 23, 2005 Share Posted December 23, 2005 The bug is pretty straightforward: The exit doesnt show up sometimes after killing the mages, so I can't exit the area. I think this is because since I cast a lot of confusion / chaos spells during the fight, one of the mages ran up the stairs (in my case I suspect it was the mage with the +1 halberd, since that item didn't show up). If I just control+Y all the mages as soon as they appear, the exit works fine. Also, I had to CLUA in the drink Scam stole from me since he had vanished after pickpocketing that item from me. This is probably since I had Jan try to pickpocket him and fail, causing him to flee in terror. On a reload, if Jan doesn't pickpocket him I can talk to him afterwards. Is this behavior (offensive action makes Scam dissappear forever) intentional? Link to comment
Guest Guest Posted December 23, 2005 Share Posted December 23, 2005 As a workaround, I CLUA-ed in Number 10 and killed him, and the exit opened. Link to comment
Guest Guest Posted December 23, 2005 Share Posted December 23, 2005 Another update, since I can't edit my posts, I went outside and found Number 10. So the problem is definitely the mages running from the area. Link to comment
BigRob Posted December 24, 2005 Share Posted December 24, 2005 Also, I had to CLUA in the drink Scam stole from me since he had vanished after pickpocketing that item from me. This is probably since I had Jan try to pickpocket him and fail, causing him to flee in terror. On a reload, if Jan doesn't pickpocket him I can talk to him afterwards. Is this behavior (offensive action makes Scam dissappear forever) intentional? <{POST_SNAPBACK}> If you frighten Scam, he should drop the drink on the ground, as far as I can remember... maybe pickpocketing slipped the net, but you could try looking at his feet. Link to comment
Guest Guest Posted December 26, 2005 Share Posted December 26, 2005 Also, I had to CLUA in the drink Scam stole from me since he had vanished after pickpocketing that item from me. This is probably since I had Jan try to pickpocket him and fail, causing him to flee in terror. On a reload, if Jan doesn't pickpocket him I can talk to him afterwards. Is this behavior (offensive action makes Scam dissappear forever) intentional? <{POST_SNAPBACK}> If you frighten Scam, he should drop the drink on the ground, as far as I can remember... maybe pickpocketing slipped the net, but you could try looking at his feet. <{POST_SNAPBACK}> I didn't see anything in the area after he left, but it's probably a fluke anyway. Link to comment
CamDawg Posted February 17, 2007 Share Posted February 17, 2007 Fixed in v5. Scam issues are already fixed; the exit will now open when all of the Gibbering Twelve are either dead or have run away. They can also no longer flee through the exit to the outside. Link to comment
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