As I mentioned a post above, it depends on the format you use. Some creature animation files contain all the actions in one single file, others in different files ; other formats use files for only western directions (the eastern ones are mirrored by the engine), others use files for both eastern and western directions, And all those cases may be mixed.
And I won't speak about huge animations which require to be split into different files (e.g. dragons, demogorgon...).
According to the type of animation you want to add to the game, you need to provide the right combination of bam files, find an available slot in animate.ids file, then create the ini file.
So, the best way is just to tell us which animation you want to add (a brand new one or a clone of an existing one), then I can help you to add it to the game, in the easiest (and simplest) way as possible.
Edited by Gwendolyne, 18 March 2017 - 03:51 AM.