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Protagonist can die


18 replies to this topic

#16 Blash2

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Posted 30 July 2017 - 03:17 AM

I checked that mod long ago, and I read about bugs that never would make me put it in a BWS install :p


Edited by Blash2, 30 July 2017 - 03:19 AM.


#17 K4thos

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Posted 30 July 2017 - 03:19 AM

so there is an audience for such tweak after all. In such case I can host it externally (without providing support): https://www.dropbox....an_Die.zip?dl=1

Anyone can take it/expand/improve it and release new version as thier own mod btw.


Edited by K4thos, 30 July 2017 - 03:25 AM.


#18 SCO

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Posted 13 August 2017 - 04:10 PM

I think i was one of the ones that originally requested something like this (or it was that mod to auto resurrect if ressurect is available, end game if not). Pity about the dialog bugs, i was expecting biff the understudy to take over without problems.

 

I wonder if the feature can be brought into the EE engine.


Edited by SCO, 13 August 2017 - 04:12 PM.


#19 fluent

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Posted 22 February 2018 - 02:56 PM

Is this mostly safe to use if you keep in mind that you shouldn't "finish" a battle with CHARNAME dead? I mean, if they die and are resurrected before a cutscene happens, things will be okay? You can just reload a save either way, but I'd like to get rid of those annoying "about to win and then oops, charname dies accidentally and it's game over" type of defeats.





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