K4thos Posted October 5, 2016 Share Posted October 5, 2016 Revised SCS added native support for EET so there is no longer need to host compatibility patch for SCS v30 on my Github. I'm attaching the patch for original v30 to this post in case DavidW will need to review these changes in future. As for normal players the patch in no longer needed. Just use Revised SCS instead. edit: looks like for now Revised SCS only works on SR installations, so the patch still have some use until this problem is fixed. edit2: compatibility patch is also included in Big World Fixpack. stratagems_EET.zip Link to comment
K4thos Posted January 19, 2017 Author Share Posted January 19, 2017 above compatibility patch has one 1 issue: In sarevok/sarevok.tpa this code: //end-of-game script - not needed for BGT and EET ACTION_IF !(GAME_IS ~bgt eet~) BEGIN LAF extend_area_script STR_VAR area=~%Undercity_TempleofBhaal%~ top=dw#end location=resource END END should be changed to: //end-of-game script - not needed for BGT ACTION_IF !(GAME_IS ~bgt~) BEGIN LAF extend_area_script STR_VAR area=~%Undercity_TempleofBhaal%~ top=dw#end location=resource END END This change is already included in Big World Fixpack. Link to comment
K4thos Posted January 25, 2017 Author Share Posted January 25, 2017 1 more change needed, this time in stratagems/gameplay/move_npcs.tpa: LAF swap_text STR_VAR files=~%tutu_var%viconi.dlg~ swaps=~605.901 => 1620.420 507.806=> 1520.320~ END => LAF swap_text STR_VAR files=~%tutu_var%viconi%eet_var%.dlg~ swaps=~605.901 => 1620.420 507.806=> 1520.320~ END edit: as for this report, I've sent a PM to DavidW. Link to comment
agb1 Posted January 26, 2017 Share Posted January 26, 2017 1 more change needed, this time in stratagems/gameplay/move_npcs.tpa: Added to BWF. Link to comment
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