CamDawg Posted October 5, 2004 Share Posted October 5, 2004 In BG2, weapons such as Daystar and the Hammer +1/+4 vs Giantkin are handled inconsistently in terms of enchantment level. Daystar is treated as a +2 weapon and can not hurt creatures such as Kangaxx, whereas the Hammer +1/+4 vs Giantkin is treated as a +4 weapon and can hurt Kangaxx. In general, weapons of this nature generally get the higher bonus as the enchantment parameter: Hammer +1/+4 vs Giantkin is +4 Daystar +2/+4 vs Evil is +2 Bone Club +2/+3 vs Undead is considered +3 Root of the Problem +1/+3 vs unnatural is +3 Bastard Sword +1/+3 vs shapeshifters is +1 Equalizer (+0 to +3 depending on target alignment) is +3 So what we're really looking at is a small tweak that boosts the enchantment level of Daystar and Bastard Sword +1/+3 vs Shapeshifters. This would not change their THAC0 or damage bonuses, only what they can hit. Link to comment
BigRob Posted October 6, 2004 Share Posted October 6, 2004 Aye, I applaud this. (No wonder Daystar wasn't thrashind that Demilich). Link to comment
Rathwellin the Bard Posted October 6, 2004 Share Posted October 6, 2004 I like this idea a lot! Link to comment
jester Posted October 6, 2004 Share Posted October 6, 2004 It would also benefit the old anti-shapeshifter sword a fair bit as you get it easily and pretty early and it used to be next to useless otherwise. Link to comment
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