Caedwyr Posted October 10, 2004 Share Posted October 10, 2004 I was looking over a couple of threads about BG Tutu, and they caused me to recall how much differently the "Charm" spell worked in BGI. In that game, when you charmed different NPCs, it would open up additional dialogue paths. It would be cool to see a similar feature in BGII, but I imagine this would be a lot of work. As well, the mechanics of the Charm spell would have to be changed as well. Link to comment
hlidskialf Posted October 10, 2004 Share Posted October 10, 2004 Actually the mechanics wouldn't have to be changed all that much. Just change the stat effect to something custom. (This was done for DLTC.) That way you can have the whole charm spell/dialog fiasco, without the immediate hostile reaction afterwards. Link to comment
Galactygon Posted October 10, 2004 Share Posted October 10, 2004 It's certainly quite a bit of work, which is considered to be a bit more than a simple "tweak". -Galactygon Link to comment
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