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Any chance for a BG1/2:EE update?


6 replies to this topic

#1 Darkersun

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Posted 10 August 2014 - 08:58 AM

These are well made and nice kits. Is there somebody who can update the mod?



#2 Sergio

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Posted 10 August 2014 - 11:20 AM

the patch 1.2 fucked up the kits. So it is useless to update the mod unless the new patch comes out



#3 Jarno Mikkola

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Posted 10 August 2014 - 11:33 AM

the patch 1.2 fucked up the kits. So it is useless to update the mod unless the new patch comes out

Actually you just got to add the proper functionality that was externalized in the patch to make them selectable again.

This is a little more harder for this mod as you need to add all the customization, and you can't just go with the default values of function. Which is why I didn't volunteer. 


Edited by Jarno Mikkola, 10 August 2014 - 11:37 AM.

Welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand.

Here's how to install all the stable mods you ever really could want to Infinity Engine games.


#4 Darkersun

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Posted 11 August 2014 - 02:29 AM

Is there a good wiki/tutorial to learn this stuff (I have some basic programming knowlage, but I'm a little bit rusty).

I would love to build my own kits.



#5 Jarno Mikkola

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Posted 11 August 2014 - 02:51 AM

Is there a good ...

The Kit tutorials, yes there's 4 of them in the series, and they are a little outdated, as in they don't contain the Enhanced Edition stuff.


Edited by Jarno Mikkola, 11 August 2014 - 02:54 AM.

Welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand.

Here's how to install all the stable mods you ever really could want to Infinity Engine games.


#6 Darkersun

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Posted 13 August 2014 - 06:21 AM

This is great, maybe I can learn it :)



#7 Grammarsalad

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Posted 07 December 2014 - 10:55 AM

This is great, maybe I can learn it :)


There is an updated one on the bgee forums:

http://forum.baldurs...s-for-the-ee/p1



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