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IR Revised V1.2.2 (2018 November 1st)


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#271 Bartimaeus

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Posted 01 November 2018 - 10:20 AM

V1.2.2 released:

  1. Protection from Alteration, Periapt of Form Stability, and Shapeshifts Mustard Jelly should be reliably protective against SR basilisks. Problem was Basilisks apparently just straight up use the subspell of Flesh to Stone.
  2. Blackmist loses the Paralyzing ability and instead receives the Weakening ability. The target suffers a -1 penalty to THAC0 and damage every time they're hit for 2 rounds.
  3. BG/2EE game ammo, throwable, and potion quantities should be fixed.
  4. Belt of Trollish Fortitude's Regeneration can no longer be dispelled.
  5. Firetooth's damage should be fixed when using Weapon Changes.

Edited by Bartimaeus, 01 November 2018 - 10:23 AM.


#272 Incantatar

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Posted 07 November 2018 - 07:46 AM

-Wand of MS says both 5 turns and 1 turn in its description. 1 turn is true.

-Protection from Alteration now protects from being held and turned to stone in SCS but not from being slowed. Don't know if it should.



#273 ALIENQuake

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Posted 08 November 2018 - 03:46 AM

@Bartimaeus,

Could you look at the http://gibberlings3....=29826&p=264831 and give feedback regarding usage of such "custom install order definition" for the two different different installation order. One when you use IRR + 1pp and one when you don't use IRR. I'm also open for discussion about adding a way for mods to include their desired install order definitions (BEFORE/AFTER). Combination of 1pp, IRR and IA seems to be perfect candidates for experimentation/proof of concept.


Edited by ALIENQuake, 08 November 2018 - 03:49 AM.


#274 Bartimaeus

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Posted 08 November 2018 - 01:00 PM

-Wand of MS says both 5 turns and 1 turn in its description. 1 turn is true.

-Protection from Alteration now protects from being held and turned to stone in SCS but not from being slowed. Don't know if it should.

1. Thanks.

2. That's correct, except it should also protect from slow. Will fix.

 

@ALIENQuake: Not sure if I really have any meaningful input. Also, what's IA?



#275 ALIENQuake

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Posted 08 November 2018 - 01:30 PM

@ALIENQuake: Not sure if I really have any meaningful input. Also, what's IA?

 

IA is "Infinity Animations" - a mod which you mentioned regarding install order recommendation at the first page:

 

... As such, if you are installing 1PP and IR together, you must install 1PP after IRR but before Infinity Animations ...

so my question for you is: are you interested to discuss a way for IRR to include some kind of install order definition metadata to make sure that those 3 mods are always installed using correct install order?


Edited by ALIENQuake, 08 November 2018 - 01:32 PM.


#276 Bartimaeus

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Posted 08 November 2018 - 02:07 PM

Oh. Yeah. Sure, but the specifics probably don't matter that much to me as much as a system is established at all.





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