Aquadrizzt Posted August 20, 2016 Share Posted August 20, 2016 I am working on a kit that thematically should not be able to equip weapons or shields in their off-hand. This functionality is similar to the original BG2's handling of Monks. I was wondering if it is possible to replicate such functionality easily or efficiently in the Enhanced Engine. Link to comment
Mike1072 Posted August 20, 2016 Share Posted August 20, 2016 You could equip them with a shield that is unremovable. Link to comment
Aquadrizzt Posted August 20, 2016 Author Share Posted August 20, 2016 That could work, although that would interfere with weapon styles wouldn't it? Would that prevent wielding a two-handed weapon in v2.X? Link to comment
Mike1072 Posted August 20, 2016 Share Posted August 20, 2016 The current EE versions allow you to put a shield or off-hand weapon in that slot even if you have a two-handed or ranged weapon equipped. The off-hand item will only be used when you have a compatible weapon equipped in the main hand. Having a shield there may interfere with single weapon style proficiency. (I assume you don't allow sword and shield style or two-weapon style since the kit is not supposed to use a shield or second weapon.) To try to get around the weapon style stuff, you could try putting an item into the slot that isn't classified as a shield or weapon, but I don't know what effect that will have (maybe it crashes, maybe it solves all your problems). Link to comment
Avenger Posted August 27, 2016 Share Posted August 27, 2016 It is possible to disable equipping shields with opcode 181. Sadly, there is no way to disable equipping weapons in offhand. Link to comment
Aquadrizzt Posted September 2, 2016 Author Share Posted September 2, 2016 So it looks like the engine can't handle items other than shields and one-handed weapons being in the off-hand slot. Follow-up question: is it possible to have a spell that only applies when a character is wielding something in their off-hand? Link to comment
Jarno Mikkola Posted September 2, 2016 Share Posted September 2, 2016 ... is it possible to have a spell that only applies when a character is wielding something in their off-hand? What are you exactly after ? Link to comment
Aquadrizzt Posted September 2, 2016 Author Share Posted September 2, 2016 Preferably either disable spellcasting while wielding something off-hand or major casting speed penalty while wielding something off-hand. Its not essential and I'll likely settle for just not being able to place points in Sw&Sh or 2WS but I figured I'd ask. Link to comment
subtledoctor Posted September 2, 2016 Share Posted September 2, 2016 Easy enough to disable spellcasting as an equipping effect of the off-hand item, no? As to the rest: ideally I would make it an item, and give it an equipping effect that adds a huge penalty to off-hand thac0 and a small bonus to main-hand thac0 that is based on your dual-wielding proficiency (so it would offset your main-hand thac0 penalty regardless of your proficiency). But as we know, opcode 326 cannot handle equipping effects and opcode 177 cannot handle stats.ids. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.