underdog Posted September 24, 2006 Share Posted September 24, 2006 the goodberry routine has them eating item gberry, on a Tutu installation the resource is actually _gberry, the rest of the enhanced goodberries should be ok. I modified mine to use the correct resource, but others may not know how to do that. And in the casting routine what is this supposed to be? ApplySpellRES("wesalac",Myself) // wesalac Another problem. Dynaheir cast 5 armours before I managed to shut the precast mode off, there is no check to see if it has already been cast. Link to comment
DavidW Posted September 24, 2006 Share Posted September 24, 2006 the goodberry routine has them eating item gberry, on a Tutu installation the resource is actually _gberry, the rest of the enhanced goodberries should be ok.I modified mine to use the correct resource, but others may not know how to do that. And in the casting routine what is this supposed to be? ApplySpellRES("wesalac",Myself) // wesalac Another problem. Dynaheir cast 5 armours before I managed to shut the precast mode off, there is no check to see if it has already been cast. Those are all silly mistakes made by my not checking my (local) BG2 version of the script too carefully before porting it over to SCS. Sorry about this, and thanks for pointing it out - I'll fix it in the next release. Link to comment
underdog Posted October 25, 2006 Author Share Posted October 25, 2006 You may want to edit the goodberry part again, it now only uses the 1 point berries, the original script used the 3 and higher berries not the 1 point ones. Link to comment
DavidW Posted January 4, 2007 Share Posted January 4, 2007 You may want to edit the goodberry part again, it now only uses the 1 point berries, the original script used the 3 and higher berries not the 1 point ones. Hopefully fixed (though we've heard that before) in v4. Link to comment
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