plainab Posted May 19, 2012 Share Posted May 19, 2012 quick question that maybe you guys could answer or delve into.... Grogerson is trying to adapt the Wear Multiple Protection items component to work for BG1, he asked me to go over the code since he couldn't get the descriptions to change. I couldn't get it to change either and all we're doing is using the BG2 tweak code with references to BG2 specific and Tutu specific stuff dropped. I'm wondering if INNER_PATCH_SAVE isn't passing the modified variable like the weidu readme says that it should. Can you check and see if this is also the case with BG2 Tweaks? Perhaps something broke in a weidu update? idk. At any rate I've got a work around solution that makes an on they fly TRA file and uses that to modify and update the description. Link to comment
Ardanis Posted May 19, 2012 Share Posted May 19, 2012 I'm wondering if INNER_PATCH_SAVE isn't passing the modified variable like the weidu readme says that it should.It absolutely does. Something must have gone awry on your end. Either try to debug it with PATCH_PRINTs, or post the code (probably not in this thread) for dissection. You can also salvage Item Revisions for more modern description-updating macros. Link to comment
aVENGER_(RR) Posted May 20, 2012 Author Share Posted May 20, 2012 Updated to v9.03 which adds Wisp's fix for "Add Save Penalties for Spells Cast by High-Level Casters" and ScuD's fix for the misindexed CRE in the "Improved Athkatlan City Guard component". Link to comment
Hurricane Posted May 28, 2012 Share Posted May 28, 2012 aVENGER, your work is invaluable. Thank you so much! Now that the next version of BG2 Tweaks is on the horizon, I have a suggestion as well. In October 2011, prior to the release of the BGT Tweak Pack v10, I suggested integrating the "Reputation Resets at Beginning of BG2" component from BG2 Tweaks into the upcoming BGT Tweak Pack. I explained the rationale behind my idea in this posting: [...] How about including the "Reputation Resets at Beginning of BG2" tweak from the BG2 Tweak Pack Content Changes? [...] It's a component which is selectable only and exclusively for a BGT install, and it is specifically designed for BGT - yet it is found in the BG2 Tweak Pack alone but is missing from the BGT Tweaks. [...] If someday a new version of the BG2 Tweak Pack will be released, then this tweak could be removed from it in order to "clean things up". Thanks to Ascension64 (who also asked around for permission), the Reputation Reset tweak was included in the BGT Tweak Pack v10. The new version of the Tweak Pack was officially released in January 2012. Ever since then, the Reputation Reset tweak is readily available through the BGT Tweak Pack, as was my idea. Now, we can "close the circle" by removing the component from the BG2 Tweaks. This completes the migration of the tweak. Link to comment
aVENGER_(RR) Posted May 28, 2012 Author Share Posted May 28, 2012 Ever since then, the Reputation Reset tweak is readily available through the BGT Tweak Pack, as was my idea. Now, we can "close the circle" by removing the component from the BG2 Tweaks. This completes the migration of the tweak. Agreed. Since that tweak is BGT-only and already available via BGT Tweaks, there is no reason for it to remain in BG2 Tweaks. Link to comment
Adanedhel Posted June 3, 2012 Share Posted June 3, 2012 Multiple strongholds component : In stronghold1.d someone decided to remove all SetGlobal("PlayerHasStronghold","GLOBAL",1) from dialog files that grant you a stronghold. It says it's an extra precaution, against what? Is it really necessary? Some mods out there still use that variable for various quests or dialog triggers, thinking about CtB which uses it extensively to trigger quests. Link to comment
Adanedhel Posted June 4, 2012 Share Posted June 4, 2012 Faster cutscenes and dreams components should also be skipped if Imoen Romance is installed. Issue seems to be with the Imoen creatures used in the cutscenes scripts but you probably know this already. Any insight about these 2 issues aVENGER? Link to comment
aVENGER_(RR) Posted June 5, 2012 Author Share Posted June 5, 2012 We'll look into both of these issues, thanks. Link to comment
Adanedhel Posted June 5, 2012 Share Posted June 5, 2012 Alright that's just what I wanted to hear, sorry to call you out like that on this, I know you have already evough work in progress with your own mods, the fact you stood up to maintain this one as well just shows how great you are Link to comment
hook71 Posted July 20, 2012 Share Posted July 20, 2012 Lollorian published a fix for an exploit said to exist in BG2 Tweaks (among other mods). Link to comment
hook71 Posted August 5, 2012 Share Posted August 5, 2012 1ppv4 is released and contains the component "Smart Avatar & Armour Switching". According to the readme this can't coexist with the BG2 Tweaks Avatar Switching component. Would be good if the BG2 Tweaks component could be skipped if the 1ppv4 one is already installed. Link to comment
10thLich Posted August 5, 2012 Share Posted August 5, 2012 That incompatibility was already present in previous incarnations of those mods if one wanted to install both components. But yes, a check would be nice. 10th Link to comment
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