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[bug] Shar's Kit


Guest Doc Doom

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Guest Doc Doom

I was checking vichy's spells and I've noticed Protection Form Evil 10' Radius is in both 3rd and 4th pages of the 'Priest Scroll' :thumbsup:

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That spell (as well as Negative Plane Protection) has been changed from 4th to 3rd level to bring it in line with its pen & paper incarnation, so the 3rd level version is the correct one.

 

In Cleric Remix, spells are assigned to kits via a unique .2da file... and looking at the relevant .2da (a#shar.2da in this case), the 4th level version of PfE 10' is *not* assigned to the Nightcloak of Shar kit. Therefore the only explanations I can think of is that you either already had Viconia in the party before installing the mod (in which case the problem may fix itself the next time Viconia levels up), or some other mod you have installed is causing a conflict (e.g. by overwriting the 4th level version of the spell, which would certainly cause it to appear).

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Guest Doc Doom

I have made a new install today and obviusly started a new game with all mod installed.

 

They are:

 

Baldurash Fix

Beholder Hupgrade

Tob Restoration (several minimod for restore the power of some enemy)

Cal-Culator

Banter Pack v6

Imoen Romance

Unfinished Buisness

Cleric Remix

 

I may be wrong, but only Cleric Remix should change divine spells

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Guest Doc Doom

Mmmm

 

Shadowkeeper say my Prot From Evil 10' of 4th lvl is SPPR408.spl, 3rd lvl is CDPRGD10.spl.

 

Checking into the override folder of my clean back up installation of bg+tob+patch+baldurash, i've noticed that SPPR408.spl is already present.

I'm pretty sure it isn't in tha baldurash fix (checked).

 

Soooooo...

What's up?

 

:thumbsup:

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Cleric Remix alters all divine spells (i.e. SPPRxxx.spl files) so no cleric or paladin receives any of them, then re-assigns the correct spells (depending on class or kit) via various .2da files. If you check a#shar.2da, you'll see that SPPR408 is not being given to this kit... though the file will (and in fact *must* if you want to avoid the very problem you're experiencing) still exist in your override directory.

 

The only logical explanations are that either SPPR408 isn't being altered in the first place, or it is being altered but something changes/overwrites it afterwards.

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Guest Guest

Mmmm

 

Based on what you say, if i keep the save, reinstall all and keeping CR at very last... at the nex leve vichy should be fixed...

 

Let's try!

 

(ah... i love whole bg2 backup :thumbsup: )

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Guest Doc Doom

I've noticed only now that the problem is also for Negative Plane Protection

 

 

 

WeiDU.log :

 

// Log of Currently Installed WeiDU Mods

// The top of the file is the 'oldest' mod

// ~TP2_File~ #language_number #component_number // Component Name

~CAL.TP2~ #0 #0 // Install the Cal(culator) mod?

~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn

~SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter)

~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal

~SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter)

~SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette

~SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship

~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised

~SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain

~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest

~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest

~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn

~SETUP-UB.TP2~ #0 #7 // Restored Encounters

~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair

~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations"

~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0

~SETUP-UB.TP2~ #0 #11 // Gorf the Squisher Fix, by Gebhard Blucher

~SETUP-UB.TP2~ #0 #12 // Item Restorations

~SETUP-UB.TP2~ #0 #13 // Yoshimo's Original Portrait

~SETUP-UB.TP2~ #0 #14 // Anomen's Original Portrait

~SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations

~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts

~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies

~SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs

~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider

~SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions

~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations

~SETUP-UB.TP2~ #0 #22 // Justifier Kit

~SETUP-UB.TP2~ #0 #23 // Feralan Kit

~SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse

~IMOEN.TP2~ #0 #0 // 'Imoen Romance Add-on Mod BG2:SoA(ToB required!)v1.201'

~SETUP-CLERIC_REMIX.TP2~ #0 #0 // Cleric Remix v0.8.8 BETA (Required for other components)

~SETUP-CLERIC_REMIX.TP2~ #0 #2 // Install Silverstar of Selune Kit

~SETUP-CLERIC_REMIX.TP2~ #0 #3 // Install Nightcloak of Shar Kit

~SETUP-CLERIC_REMIX.TP2~ #0 #4 // Install Nightcloak of Shar Kit for Viconia

~SETUP-CLERIC_REMIX.TP2~ #0 #5 // Install Battleguard of Tempus Kit

~SETUP-CLERIC_REMIX.TP2~ #0 #6 // Install Battleguard of Tempus kit for Branwen

~SETUP-CLERIC_REMIX.TP2~ #0 #7 // Install Painbearer of Ilmater Kit

~SETUP-CLERIC_REMIX.TP2~ #0 #8 // Install Firewalker of Kossuth kit

~SETUP-CLERIC_REMIX.TP2~ #0 #9 // Install Authlim of Iyachtu Xvim kit

~SETUP-CLERIC_REMIX.TP2~ #0 #10 // Install Lorekeeper of Oghma Kit

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Hmm. CR is last, which means the spells should be properly patched. One possibility does occur to me.

 

The new kit is added via script, but the removal of Viccy's old spells is done via creature patching. If you installed CR after you had met Viconia, she gets added to the save game and the creature patch would be irrelevant though she would receive her new kit. (Both would work for new games, though.) Had you met Viconia prior to installing?

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Guest Guest

I've also checked the setup-[namemod].degub.

 

Sppr408 is mentioned only in setup-cr.degub.

My few non-weidu mod does not alter it, so i assume is not a problem of conflict with other mods...

 

Somethin' escapes me :thumbsup:

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Guest Doc Doom
Hmm. CR is last, which means the spells should be properly patched. One possibility does occur to me.

 

The new kit is added via script, but the removal of Viccy's old spells is done via creature patching. If you installed CR after you had met Viconia, she gets added to the save game and the creature patch would be irrelevant though she would receive her new kit. (Both would work for new games, though.) Had you met Viconia prior to installing?

 

 

Ok maybe i got it!

 

The removal si done via creature patching, so i've checked viconixx.cre and this is the result:

 

viconi6.cre -> Prot From Evil 10' & Neg Plan Prot are presents

viconi8.cre -> Prot From Evil 10' & Neg Plan Prot are presents

viconi9.cre -> Prot From Evil 10' & Neg Plan Prot are removed

viconi11.cre -> Prot From Evil 10' & Neg Plan Prot are presents

viconi13.cre -> Prot From Evil 10' & Neg Plan Prot are presents

viconi16.cre -> Prot From Evil 10' & Neg Plan Prot are presents

 

When i go to Governative District if she is not lvl 9 then obviusly has the spells into both lvl 3 and 4 page.

 

It seems that only viconi9.cre is patched during the installatio.

 

Could you check if the problem si this? :thumbsup:

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