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Morthond

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About Morthond

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  1. I've been using this for mine, it's from the Chosen of Mystra portrait section:
  2. Probably not a bad idea. You might check out the "Natural Selection" stuff in Wounded Lion's Morrow Gate too. Natural Selection's been on my modlist for a while, I wouldn't play a game without it, however I didn't realise it'd been added into a larger mod...guess I need to pay more attention. My BGT is so modded that I won't risk adding it this time And thanks for the reply Caedwyr
  3. I find it hilarious that someone actually made this. The character I always wanted to play was someone who mixed druid/mage powers into one single class but I assumed that short of getting into modding myself, it would never happen. As it is, it's an almost flawless match to what I wanted so obviously I'm pretty pleased I'm playing it through BGT, currently just starting Cloakwood so I can't comment on it fully yet, but the HLAs look great on paper and you've done the impossible and implemented shapeshifting in a way which I DON'T hate. I always played druids wanting to be in human/demihuman form for spellcasting and combat and leave the shapeshifting for other means: stealth/scouting, flying, etc. so I'm loving the prospect of using those "other means" provided for the geomantic sorcerer. 3rd edition's focus on wildshape and 4th edition's "druids are shapeshifters that have a couple of spells" are awful. However, it leaves me to beg something else...what about giving some druid love too? Even just adding/adapting some of those druid-focused HLAs, shapeshifts and spells from the Geomantic Sorcerer (plus bow use ) would be a nice bumper for what I find to be a really weak class. Thanks for the cool kit [Oh and a Shadow Druid mod adding a stronghold in Cloakwood in BGT/tutu and the Druid Grove in BG2, making Faldorn a joinable NPC and continuing your harassment of Trademeet and returning it back to Nature! Yeah ok now THAT'S never going to happen ]
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