Jump to content

ARE 1.0 Actor "Unused"


Recommended Posts

At 0x90 there is a 128-byte field declared "unused" in IESDP.

 

Testing in IWDEE (the game I'm busy modding) shows that there is a field here that is visible in saved game Areas.

 

0x90 (32 byte length) is a copy of the loaded CRE's Name1 STRREF (first 32 characters)

 

I noticed this while browsing saved areas and decided to test it. My test character was given an 80-character Name1 (using WeiDU labels) of numeric digits and an 80-character Name2 of alpha characters (A-Z); only the first 32 characters of Name1 were copied to this field.

 

That leaves a 96-byte unknown at 0xB0 in the Actor record.

Link to comment

This is because the spell 'Mislead' creates a copy of a player character that isn't a global creature. This creature has a name that isn't in the tlk table.

PC's don't have more than 32 character length names, so this should be safe (it is used only when the strref name is null).

You can probably use this to have differently named creatures using the same .cre (the .cre should have its short/long names set to -1). I've not tested this.

Link to comment

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...