Jump to content

Why is an item after TakePartyItem() not pickpocketable?


jastey

Recommended Posts

For original BGII, I need MISC4T.itm (Letter of Transfer from Renal to Mae'Var) to be stealable after Gorch ("bartender" in AR0302.are) took it to let the PC into the hiddenquarters of Mae'Var.

 

In Gorch.dlg, state 4, the action to remove it from the PC's inventory is TakePartyItem("MISC4T"). If Gorch is killed, it drops to the ground. But while Gorch is alive, the pass cannot be pick pocketed.

 

Why, and how can I change this?

Link to comment

My prime suspect would be the 'critical item' flag (bit 0 in the item flags at 0x18).

Misc4T has flags *critical item* and *droppable*, at least in EE and EET versions, which would match exactly to that behavior.

The *critical item* flag (first in 0x18) also appears as *unsellable* depends on which tool you use.

 

PS - in classic games some plot items were missing that flag and you could steal them instead of doing some quest. Those have changed in the EE, however my memory is too weak to remember if Misc4T was among them (I probably never tried to steal it anyway).

Edited by Roxanne
Link to comment

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...