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Help- IWD for Nexus 7


bkinkela

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It has been a very long time since I've tried editing any kind of non-word processing computer file! I need help with this gemrb.cfg.

 

Somethings to note: first, I installed the program on my computer with windows 7 from GOG.com, and I asked for the 64 bit. It works fine on my comp. I just got a nexus 7 and installed gemrb from the play store. I copied all of the files from my comp to the nexus 7 to /app-data/net.sourceforge.gemrb. The files and folders are in that directory. It didn't work at first, so i uninstalled the gemrb ap and then reinstalled it and made sure all the IWD files were in the net.sourceforge.gemrb directory. In the app, I tried going to "device configuration" and "data installation location" and tried using "internal storage" and then "specify directory" with the directory "/data/data/net.sourceforge.gemrb/files. Finally, I edited the gemrb.cfg file, but really don't know if I'm doing it right. Result: it loads briefly and then exits out of gemrb. Help!

 

Thanks,

Bobby

 

#####################################################

#

#

# This is the GemRB Configuration file.

#

# Here are defined some default parameters for

#

# basic configuration and paths definition.

#

#

#

# Parameters are defined as a Name=Value pair

#

# The Value can be of three types:

#

# - String

#

# - Integer

#

# - Boolean

#

#

#

# The String value is represented as follows

#

# i.e. H:\GemRB\plugins

#

# Integers are defined as follows

#

# i.e. 12723

#

# Booleans are represented as 1 or 0 in this file

#

#

#

# Lines starting with # are ignored

#

#

#

#####################################################

#####################################################

#

#

# Game Type [string] Use one of the following

#

# values:

#

#

#

# auto Attempt to autodetect game type

#

# bg1 Baldur's Gate

#

# bg2 Baldur's Gate 2 : SoA or ToB

#

# tob Baldur's Gate 2 : ToB (obsolete)

#

# iwd IceWind Dale (no How or ToTL

installed)#

# how IceWind Dale : HoW or ToTL

#

# iwd2 IceWind Dale 2

#

# pst Planescape Torment

#

# (More will come)

#

#

#

####################################################

GameType=how

####################################################

# Game Name [string] Title for GemRB window, use

#

# anything you wish, e.g. Baldur's Gate 3: RotFL

#

####################################################*

GameName=IceWind Dale : HoW

#####################################################

# Video Parameters

#

####################################################

Screen width

Width=640

#Screen height

Height=480

#Bits

per pixel [integer:16,32]

Bpp=16

#Fullscreen [boolean]

Fullscreen=0

# Delay before tooltips appear

[milliseconds]

TooltipDelay=500

#####################################################

# Audio Parameters

#

#####################################################

#

#

# All volume options are in percents, with 100

#

# being the normal and default volume

#

#

#

#####################################################

# Choices: openal (default), sdlaudio (faster, but

limited featureset), none

AudioDriver = openal

 

# Volume of ambient sounds

VolumeAmbients = 100

 

# Volume during movie playback

VolumeMovie = 100

 

# Volume of background music

VolumeMusic = 100

 

# Volume of sound effects

VolumeSFX = 100

 

# Volume of PC or NPC voices

VolumeVoices = 100

#####################################################

# Case Sensitive Filesystem [boolean]

#

#

#

# If your installed game files are residing on a

#

# case sensitive filesystem (ext2 on Linux) then

#

# you need to set this value to 1, it has no

#

# effect on Windows

#

####################################################

CaseSensitive=1

 

GameOnCD=0

#####################################################

# GUI Parameters

#

#####################################################

#

#

# GemRB may enhance the GUI of the Infinity Engine

#

# games (so far only in bg2) creating functionally

#

# new buttons or scrollbars where they weren't

#

# present in original games. It may improve its

#

# usability, but is not quite compatible with

#

# mods changing graphics and alignment in the *.chu

#

# files (e.g. the buttons will appear in old

#

# coordinates and may stop being clickable).

#

#####################################################

# Enable all gui enhancements ? [boolean]

GUIEnhancements = 1

TouchScrollAreas = 1

#####################################################

# Debug

#

#####################################################

# Do not play intro videos [boolean], useful for

development

SkipIntroVideos=1

 

# Draw Frames per Second info [boolean]

DrawFPS=1

 

# Hide unexplored parts of a map

FogOfWar=1

 

# Enable debug and cheat keystrokes, see

docs/en/CheatKeys.txt

# full listing

EnableCheatKeys=1

#####################################################

# Paths

#

#####################################################

#####################################################

# Game Paths [string]

#

#

#

# These are the paths where the Game you want to

#

# play is installed.

#

# Enter the full path to the directory.

#

####################################################

 

GamePath=./

CD1=./

CD2=./app-

data/net.sourceforge.gemrb/

CD3=.app-

data/net.sourceforge.gemrb/incewind dale

complete/CD4=/app-data/net.sourceforge.gemrb/CD4/

CD5=/data/data/net.sourceforge.gemrb/files/CD5/

#####################################################

# GemRB Cache Path [string]

#

#

#

# This is the path where GemRB will store the

#

# cached files, enter the full path to the GemRB

#

# Cache directory.

#

####################################################

 

CachePath=./Cache/

#####################################################

# GemRB Save Path [string]

#

#

#

# This is the path where GemRB looks for saved

#

# games.

#

# Enter the full path to the directory containing

#

# e.g. the 'save' subdirectory.

#

#

#

# You do not have to specify this if you use save

#

# subdir in the GamePath directory.

#

####################################################

#SavePath=/mnt/windows/Programmi/Black Isle/BGII -

SoA/

###### HERE BE DRAGONS

#############################

###### HERE BE DRAGONS

#############################

###### HERE BE DRAGONS

#############################

# You shouldn't need to

change anything below this point.

#####################################################

# GemRB Path [string]

#

#

#

# This is the path where GemRB is stored, just

#

# enter the full path to the GemRB executable

#

#####################################################

#GemRBPath=@DATA_DIR@

#####################################################

# GemRB GUI Scripts Path [string]

#

#

#

# This is the path where GemRB GUI scripts are

#

# stored, usually these are in the GemRB directory

#

# Enter the full path to the directory containing

#

# the 'GUIScript' subdirectory.

#

#####################################################

#GUIScriptsPath=@DATA_DIR@

#####################################################

# GemRB Plugins Path [string]

#

#

#

# This is the path containing GemRB plugins

#

# - shared libraries (.so) on Unixes, or

#

# DLLs (.dll) on windows.

#

# Enter the full path to the directory.

#

#

#

# You may need to specify this path if running

#

# GemRB from source directory on Linux.

#

#####################################################

#PluginsPath=@PLUGIN_DIR@

#####################################################

# Game Data Path [string]

#

#

#

# This is the subdirectory under GamePath where

#

# game data files are stored.

#

#

#

# You probably do NOT want to specify this!

#

#####################################################

#GameDataPath=data

#####################################################

# Game Data Override Path [string]

#

#

#

# This is the subdirectory under GamePath where

#

# game data override files are stored.

#

#

#

# You probably do NOT want to specify this!

#

#####################################################

#GameOverridePath=override

#####################################################

# GemRB Data Override Path [string]

#

#

#

# This is the path where GemRB looks for the GemRB

#

# data override directory.

#

#

#

# You probably do NOT want to specify this!

#

#####################################################

#GemRBOverridePath=@DATA_DIR@

#####################################################

# END

#

#####################################################

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Update: I uninstalled gemrb from the nexus 7, then downloaded gemrb (http://sourceforge.net/projects/gemrb/files/Other%20Binaries/android/) zipfile v.0.7.2 on my computer (win 7). I unpacked the zip files to a directory, then moved them onto the nexus 7. Obviously the android won't use an exe file from the gemrb, in fact I am having problems even deleting the files from the nexus. I was stuck on how to install the gemrb from a computer to an android, so I went back to the play store (https://play.google.com/store/apps/details?id=net.sourceforge.gemrb), installed the gemrb on the nexus, then copied IWD-HOW installed to the gemrb folder, then copied the gemrb v.0.7.2 to the nexus. This did not work either and no log file. Not sure what else to try, especially since I don't know how to install something on android/nexus without using the play store.

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