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MarciusVetrack

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  1. after some sleep, i decided to try and error and begin uninstall all my mods in the order in wich they get installed, one by one... when i encounter some mod in wich put me in doubt, i tested making a new char and running to the storeroom in candlekeep where i found the gloves (rats quest) to my frustration, i discovered that the culprit is SoD to BG2EE mod, Item Upgrade by Daeros Trollkiller, simply, the very first mod in my load order, after eet; meaning that i have to reinstall evertything again. i uninstalled that component, and make another char, go to the storeroom and the gloves are gone... at least... what a mess...
  2. I recently reinstalled everything from scrap, (again) and begin a new game... while doing quests, i bumped into some "Winter Wolf Armor", until now, gloves, and a hat... when i deliver landrin quest, she doesnt pick back her wine, spider and boots, and keeps giving me winter wolf shoes, every time i talk to her... she doesnt give exp either... wich mod is this, so i can uninstall it? or if someone could guide me to fix it? i looked into my weidu log and could not find it... my mod list follows up (more or less) the mod list form the BG official forum user called Caedwyr (i believe he/she is a user form this forum as well other bg related forums around the web) the mod list is in this link: https://forums.beamdog.com/discussion/81194/eet-and-other-mods-for-an-almost-new-and-confused-player his/her post is next to the end of page 1 in the "spoiler" section somewhere my weidu log is attached thanks in advance WeiDU.log
  3. someone remembers wich mod, or component of a mod, that makes you pay a fine to flaming fists mercenarys, if you are caught stealing the houses in beregost for example? i know theres options for charisma, or reputation, wichever is more high, the price of the fine you pay is less... thanks in advance
  4. yes, what lurker told is true, i have to be outside the inn for the dialogue to kick in when i talk to them again, otherwise if i was inside the inn they just stand in there, and the dialogue option not show when i talk to them again.
  5. is at the names suggests. the one in beamdog forums is broken, and doesn't show on character creation, although i can pick the kit and select the innate in eekeeeper, but feels like cheating... anyone konws of a good samurai mod, or can post me a link to one i apprecieate it. thanks
  6. is at the name of the topic says. i did a fresh instalation, begin a new game, when i reach FAI i cannot dismiss my companionsl to have them wait at FAI, the dialogue doesen't exist, it says only to reaccept them into the group, or the have them wait where it stands. i spoke o kahlid and jhaieira to no avail the result is the sme; not so very long time ago, there is a fix to this, a separate mod that you install that fixed this problem, but i dont find it anymore in the internet. some one could provide a link? or at least tellme what to to do... weidu list is at fowllos
  7. Hello! I've been in a trouble! after finishing half the content in baldurs gate city, i managed to do the quest of ragefast and grabbed the thalanthyr book for the dinner with thalanthyr. the problem is, i've been playing for almost a year, little by little, step by step, quest over quest, with a megamod installation, and i done the kivan quest of the sea elf months ago, and i'm sure i grabbed the ivory piece from the shipwreck, and stashed in a bag of holding. in the meanwhile, i may have uninstalled and reinstalled some mods to better rearrange the load order, and maybe, (i dont remember) i have unistalled and reinstalled bg1re. and with this, my ivory piece is gone! its been nowhere to be found, i spoken to the carpenter in naskhel, and theres no option referring that i give the ivory to him! please could you give the id code for the ivory for me to spawn it? i'm using the up to date version of bg1 and bg2 of steam, eet, and bg1re v9 for better lecture weidu log attached thanks in advance. EDIT: NEVERMIND, FOUND IN EEKEEPER, THANKS! WeiDU.log
  8. noting lowered her strength. i tried spawn another ankheg plate, yes its default plat06, and the effect is the same. i opened the save in ee keeper and discovered that jaheira has the beastmaster kit, though how it changed idk... very strange... it is not show in kit description in the game, nor in the class/level in the char sheet, it always show, fighter/druid the beastmaster appeared only in eekeeper. i changed back to base class, saved, and problem solved, she can equip the armor again. thanks for the response.
  9. I'm playing this for almost a year, and i'm at the cloackwood mines. i play a little by little one step each time. i installed eet with several mods, its a mega mod installation. i spent a few months playing another game, and when i came back, and loaded my save, the ankheg plate in jahiera inventory is red.... why? she can use it before! is this an update from beamdog, or from a mod that i reinstalled, and maybe messed up with? weidu log below. thanks in advance. Edit: I just loaded a multiplayer game, where i'm in the FAI in the very begining, and already recruited Jahiera, and spawned a Ankheg Plate Armor trough console, and she can equip without problems, idk, whats happening. Maybe if i restart the game with my main char? i'll be a pain in the ass, but i'm up for it (again!) WeiDU.log
  10. any previsions on the next update??? i'm itching to play an eet mega mod installation that i see in the beamdog forums, step by step installation, a very good one i'm presume... here's the link to ppl interesed its the reply of the post by a guy named Caedwyr, you have to click in the spoilers tag to see the mod list i kept some of the mods off, but the installation is a very good one https://forums.beamdog.com/discussion/81194/eet-and-other-mods-for-an-almost-new-and-confused-player
  11. i found a bug in npc project or eet i have an instalation of both bg1ee and bg2ee. i installed modmerge and bg1ub before eet, and after bgqe, cdtweaks and bg1npcproject. the dialog between minsc and edwin when you recruit both of them in nashkel, to keep both in the party safely and after go rescue dynaheir, does not trigger if it is in a bgeet instalation. if it is installed only in bg1ee with modmerge, bg1ub, cdtweaks, bgqe and bg1npc project, the dialog works fine. i dont know if its a problem with bg1npc project or eet please fix it! thanks.
  12. its confirmed, the dialog its from BG1NPCProject, some banter or what not. in BG1EE with, modmerge, bg1ub, bgqe, cdtweaks and bg1npcproject, it works in bgeet wiht bgqe, cdtweaks and bg1npc project it not work, the dialog not trigger.
  13. sorry for the double post, but its confirmed... i reinstalled both bg1ee and bg2ee and the following mods: bg1ub and then eet and then bgqe and tweaks anthology. get out candlekeep, go to beregost asap, down to nashkel, east to carnival. talked to merchant, and misnc does not initiate dialog. waited 2 banters (1 hour); after, unistalled everthing, installed only bg1ee, modmerge, bg1ub, bgqe, cdtweaks, repeat the process until carnival talked to merchant, waited 2 mins, and minsc initiate dialog. dont know what to do. please help
  14. Please Help Me! I get to Nashkel and get Minsc, and go and talk to Edwin, and choose: "i'm about to kill her without knowing?" and imediatly Minsc shall intervene saying that wich is Minsc Wich, and they argue a bit and Edwin finishs the dialog calling Minsc of Idiot, and everything stays fine. A few seconds later Minsc initiate dialog with Charname saying that Charname should reconsider killing Minsc Wich, and if you choose "Minsc, i promisse nothing to no one, you waches Edwin and he Waches you", them Minsc settles in and everything is fine, and you can keep both of them in the group. I dont know if that dialog is part of a component of the mod called "NPCS dont fight" but i installed a EET Game, with a lot of mods, and this dialog does not kicks in anymore! i'll attach the WEIDU log, but there's no culprit! I started a new game after unistalling each one of the mods and the bug continues! the only mod left was the EET itself, the dialog refuses to kcick in in a EET game, it only starts in a modded BG1EE solo game! Please Help! WeiDU.log
  15. Please Help Me! This bug is killing me! I installed an EET version of BGEE and the quest Hamster Dilema refuses to conclude! Minsc does note initiate dialogue showing the new hamster after talking to vendor, and he leaves, go to FAI and i go there, and talk to him, and he leaves! No Hamsters in inventory! Please help! i'll attach an WEIDU log, but i already unistalled alll of them and only left EET! I startrf a new game, after unisntalled each one of them, and the bug still persist! there's no culprit except for EET! i read in the Beamdog forum that maybe the first component of Unfinished Buisiness of BG2 (the kidnapping of boo) may be the culprit, i unisntalled that too, and it nok work! the only solution is the EET causing the bug, please fix it! i'm using the lastet version of the mod! Only in BG1EE solo, the dialog kicks in! WeiDU.log
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