This is a great mod @subtledoctor and a worthy successor to L1NPC - well done!
Two potential issues I've run into, using version 6.4:
Using option #1 (reset to level 0) seems to always give toons 2 hp too many, i.e. the 'temporary' 2 hp seems to be added to the correct hp amount after leveling up [HPMISMATCH]
Steps to reproduce:
1. Give level 1 Imoen (heya!) 2000 XP
2. Use option #1 in the book and make her a true class thief, i.e. not actually changing class
3. Level her up to Thief level 2
4. She will have 18 hp
5. Reload and do step 1 + 3 (omitting step 2)
6. She will have 16 hp
As far as I can tell the amount of hp is always correct, even when changing CON score, when using any option other than #1.
Using option #1 (reset to level 0) seems to give thief points equivalent to one extra level [THIEFPOINTS]
Steps to reproduce:
1. Give level 1 Imoen (heya!) 2000 XP
2. Use option #1 in the book and make her a true class thief, i.e. not actually changing class
3. Level her up to Thief level 2
4. She will have 50 thief points to allocate (NB. if you level her as an Assassin = 30 points)
5. Reload and do step 1 + 3 (omitting step 2)
6. She will have 25 thief points to allocate (if you level her as an Assassin = 15 points, so available points seems systematic to kit)
Hopefully this error is on my side or I've just misunderstood instructions, but I'd be grateful if you could look into it!
Thanks