Vlan Posted January 19, 2017 Share Posted January 19, 2017 Are there such projects? Is it even possible? Link to comment
Jarno Mikkola Posted January 19, 2017 Share Posted January 19, 2017 Not really. There will be serious difficulties when you try to implement, and ... try for example get the Shaman Class to work in the old game, no chance. Link to comment
DavidW Posted January 24, 2017 Share Posted January 24, 2017 For the most part, the EE kits are supposed to showcase functionality that's in the Enhanced Edition engine and not in the vanilla game. So they aren't (readily) convertible. (I haven't looked exhaustively at all of them; that's just a general feature.) Link to comment
subtledoctor Posted January 24, 2017 Share Posted January 24, 2017 Right. The Shadowdancer wouldn't work because it has abilities that could not work in the old engine. The Blackguard wouldn't work because paladins' alignment and falling rules are hard-coded in the old engine. The Shaman could never be backported. Some of the EE kits could work - the monk kits and cleric kits, for instance. Once a few years ago I played a Sun Soul monk in BGT. But that's still not cool. It's copyrighted work. You can often find the EEs on sale for like 3 bucks these days, why not pay that small price to support the people keeping them alive and adding these kits? (It's perfectly reasonable for some people to dislike Beamdog's content and the EEs in general... but if you actually want the content, then it seems fair to engage in an economic transaction to get it.) Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.