Garza Posted October 6, 2007 Share Posted October 6, 2007 Just wanted to congratulate you, the bigg, for this useful mod I've tried both standart resolutions 1440x900, 1680x1050 and some weird such as 1300x812, 1000x625 (two last in window mode only), at first sight everything works fine. Although "unknown guy's original 1440x900 modification" suits me enough, with your mod GUI looks slightly better Link to comment
the bigg Posted October 6, 2007 Share Posted October 6, 2007 Although "unknown guy's original 1440x900 modification" suits me enough, with your mod GUI looks slightly better I would have offered better credit, but no author and/or contact is listed. If you know him, tell me so that I can amend. Yes, GUI is better - otherwise, why would people download my modification? Link to comment
Garza Posted October 6, 2007 Author Share Posted October 6, 2007 If you know him Only nickname - he calls himself weak-ling on gamebanshee forums. Link to comment
ronin69hof Posted October 6, 2007 Share Posted October 6, 2007 Awesome, just freakin awesome. 1440x900 works like a charm!! you da man "the bigg" Link to comment
Jarno Mikkola Posted October 6, 2007 Share Posted October 6, 2007 And 1152x864 works perfectly with my comp on full screen, I installed this into a Classic Adventure BG, and it works. THANKS! Link to comment
the bigg Posted October 7, 2007 Share Posted October 7, 2007 If you know him Only nickname - he calls himself weak-ling on gamebanshee forums. OK, many thanks - I'll have to contact him both for giving credit and asking how he found the offsets, so that I can do the same with other games Link to comment
Avenger Posted October 7, 2007 Share Posted October 7, 2007 Well, i think i can find you those offsets, just have to look at the original game and your mod. Can you send me the source, or just post what offsets should be changed to what? Link to comment
the bigg Posted October 7, 2007 Share Posted October 7, 2007 My mod is strictly tp2, apart from MOS patching which is handled in WeiDU. Anyway, DEFINE_PATCH_MACRO ~write_short~ BEGIN READ_SHORT where old_v PATCH_IF old_v != old THEN BEGIN PATCH_PRINT ~Offset %where% was %old_v%, should be %old%.~ PATCH_PRINT ~Report success or failure of mode setting to The Bigg.~ END WRITE_SHORT where what END COPY ~bgmain.exe~ ~.~ // Hack 1024xY. Also works for generic XxY. SET old = 1024 SET what = x SET where = 206897 LAUNCH_PATCH_MACRO "write_short" SET old = 768 SET what = y SET where = 207717 LAUNCH_PATCH_MACRO "write_short" // special case: 800xY. PATCH_IF x = 800 THEN BEGIN SET old = 800 SET what = x SET where = 206885 LAUNCH_PATCH_MACRO "write_short" SET old = 600 SET what = y SET where = 206967 LAUNCH_PATCH_MACRO "write_short" END // increment by XDelta SET old = 960 SET what = old + x - xOld SET where = 207842 LAUNCH_PATCH_MACRO "write_short" SET old = 960 SET what = old + x - xOld SET where = 207929 LAUNCH_PATCH_MACRO "write_short" SET old = 960 SET what = old + x - xOld SET where = 208016 LAUNCH_PATCH_MACRO "write_short" SET old = 960 SET what = old + x - xOld SET where = 207756 LAUNCH_PATCH_MACRO "write_short" SET old = 960 SET what = old + x - xOld SET where = 208102 LAUNCH_PATCH_MACRO "write_short" SET old = 960 SET what = old + x - xOld SET where = 208189 LAUNCH_PATCH_MACRO "write_short" // increment by YDelta SET old = 614 SET what = old + y - yOld SET where = 207939 LAUNCH_PATCH_MACRO "write_short" SET old = 629 SET what = old + y - yOld SET where = 208026 LAUNCH_PATCH_MACRO "write_short" SET old = 522 SET what = old + y - yOld SET where = 208199 LAUNCH_PATCH_MACRO "write_short" SET old = 678 SET what = old + y - yOld SET where = 207766 LAUNCH_PATCH_MACRO "write_short" SET old = 658 SET what = old + y - yOld SET where = 208112 LAUNCH_PATCH_MACRO "write_short" SET old = 486 SET what = old + y - yOld SET where = 207852 LAUNCH_PATCH_MACRO "write_short" // ...er, yeah. PATCH_IF x > 1024 THEN BEGIN SET old = 1280 SET what = x SET where = 206857 LAUNCH_PATCH_MACRO "write_short" What I wanted to know is how weak-ling discovered that he/I had to patch these offsets (which I copied over) so that I can discover them for IWD* also. Link to comment
Avenger Posted October 7, 2007 Share Posted October 7, 2007 Most likely he did debugging Just like I list/read the effect opcode code. Once i know what he modified in bg, i can easily find the same code in iwd, as the two are very very (very) similar. [edit] I already found the part in HoW/ToTLM. IWD has this part with different constants, and IWD2 is compiled with optimisations, so those are a bit tougher. I'm looking for the HoW/ToTLM offsets now. Link to comment
Avenger Posted October 7, 2007 Share Posted October 7, 2007 ToB HoW 1280x1024 206857 = 0x32809 0x35A93 1024x768 206897 = 0x32831 0x35Abb 207717 = 0x32b65 0x35DE9 800x600 206885 = 0x32825 0x35AAf 206967 = 0x32877 0x35b01 xdelta 207756 = 0x32b8c (960) 0x35B1f (736) 207842 = 0x32be2 (960) 0x35B5d (736) 207929 = 0x32c39 (960) 0x35B9c (736) 208016 = 0x32c90 (960) 0x35BDb (736) 208102 = 0x32ce6 (960) 0x35C19 (736) 208189 = 0x32d3d (960) 0x35C58 (736) ydelta 207766 = 0x32b96 (678) 0x35B26 (510) 207939 = 0x32c43 (486) 0x35B64 (318) 208026 = 0x32c9a (614) 0x35BA3 (446) 208199 = 0x32d47 (629) 0x35Be2 (461) 208112 = 0x32cf0 (658) 0x35C20 (490) 207852 = 0x32bec (522) 0x35C5f (354) Link to comment
the bigg Posted October 7, 2007 Share Posted October 7, 2007 Cool, thanks. I'll put them into action for IWD ASAP. Link to comment
Domi Posted October 7, 2007 Share Posted October 7, 2007 Cool, thanks. I'll put them into action for IWD ASAP. I can't wait for IWD2 version! It will be a god-send! It's so difficult to switch from those beautiful wide-screened games back to the windowed mode.... So, go, the Bigg, GOOOOOO! Link to comment
Avenger Posted October 7, 2007 Share Posted October 7, 2007 Cool, thanks. I'll put them into action for IWD ASAP. I can't wait for IWD2 version! It will be a god-send! It's so difficult to switch from those beautiful wide-screened games back to the windowed mode.... So, go, the Bigg, GOOOOOO! Heh, send me a cheer too I need motivation. Link to comment
Avenger Posted October 7, 2007 Share Posted October 7, 2007 A warning to Bigg: you better check all offsets first, and change the values only when ALL of them are ok. Otherwise you might get a partially patched game. And do a BACKUP, else people will scream over their ruined .exe soon or later. Link to comment
Domi Posted October 7, 2007 Share Posted October 7, 2007 Heh, send me a cheer too I need motivation. Cheer! Motivation! Link to comment
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