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lefreut

Modders
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About lefreut

Profile Information

  • Gender
    Male
  • Location
    France
  • Mods Worked On
    LeUI
    LeUI-BG1EE
    LeUI-SoD
    LeUI-IWDEE
    EEUITweaks

Contact Methods

  • Website URL
    https://github.com/r-e-d

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lefreut's Achievements

  1. If there are some easy fix I can do on my side, I can look at it.
  2. I don't know why but the values for the title for IWD1 & IWD2 are incorrect. On my install they are (title = 8 for ID1 & title = 9 for ID2).
  3. What's the content of the startCampaignData object in the M_K#TBL.lua file?
  4. As a quick workaround, you can delete the files BIGLOGO.BAM and TITLE.BAM from the override folder.
  5. In dialogue where some NPCs have a portrait and some don't, it may be strange to have the dialog box position switch between lines. Another solution would be to set a default portrait image. You can try that by putting a NONE.bmp file in the override folder.
  6. Hello, I have made a change to fix this error. But you will still get too big spell icons in mage and priest books. I have made a merge request on Pecca github repo to make it fully compatible with LeUI.
  7. I made some compatibility changes in LeUI for SCS / ToF but I did not have the time yet to backport all the fixes in EEUITweaks. I didn't try everything, but LeUI + SCS / ToF should mostly work. EEUITweaks + SCS / ToF is untested. PS: it's not the end of the world but I see a lot of people misspelling my pseudo, it's lefreut no lefruet
  8. The premise of SoD was to fill the gap between BG & BG2, but for me it does not work as they (I think) were not allowed to add references to SoD content in BG & BG2. You discover new things in SoD that you never heard of in BG. And in BG2 nobody remembers SoD. I understand that they really wanted to make a new IE game and that the timeframe was imposed but in the end I'm not sure it was a good idea. *Insert Ian Malcolm quote*
  9. Hello, The issue was with the new option to reverse button position in LeUI. This should be fixed in EEUITweaks 4.0.6.
  10. BGEE skin is blue (https://drive.google.com/file/d/1nCZqy2hCs6nwpPk-AFTl3KHrioche0Dl/view). BG2EE skin is brown (https://drive.google.com/file/d/1K6Z4BXac9C9UTxLNbXnlBDF2Veo4GN1h/view). SoD skin is black (https://drive.google.com/file/d/1QMCFV3TqCWGs_l0PeMXR1btX_cc90nF7/view).
  11. Hi, This component edit the mage screen UI to remove the ability to unlearn spells (by right clicking on the spell icon). But with my UI mod, the mage screen is changed and right click is used to open a new window with the spell description (and the unlearn button is on this new window). So if you install this component on top of LeUI, you will no longer be able to open the spell description window. I don't know if there is a way to make these two compatible (I don't think I can do it on my side). It seems that there is an ini setting (retain_erase_for_exploit_purposes) to skip this UI patching. I think it's best to use it if you want to use LeUI with Talents of Faerûn.
  12. v4.7 is out \o/ Add option to reverse button position Better compatibility with Sword Coast Stratagems & Talents of Faerûn
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