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a la carte version?


mbrowne

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Widescreen Mod fixes the problem I have with BG2: In the games's unlock resolution of 1600x1200 I get CTDs on right-clicking certain items in Inventory such as the energy cell, jail cell key, etc. in the starting area. That's all the farther I am in my first play :) With Widescreen Mod at 1600x1200 no crashes. Cool.

 

Is there any chance enough of Widescreen could be put together just to prevent the CTDs? I'd like to not end up with the tiny interface. I'm fine with 1600x1200, and don't really need a different aspect ratio. Or is there any other fix anyone may be aware of?

 

Thanks.

 

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Well, you can select what ever resolution setting your monitor can handle with Widescreen mod... so one of these full screen resolution options would be the optimal:

16:9
960x540
1024x576
1280x720
1360x768
1600x900
1920x1080
2048x1152 (from this point on, the Widescreen mod might not work, as it's not tested)
2560x1440
---------------
16:10
960x600
1024x640
1120x700
1152x720
1280x800
1440x900
1680x1050
1920x1200
2560x1600(from this point on, the Widescreen mod might not work, as it's not tested)

 

But no, there's no way to fix the CTDs as they come from the fact that the enlarged pictures go off frame and so on.

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Thanks for the response. I hope I said it right - the game without Widescreen Mod crashes on right-click, Widescreen Mod fixes that. So, I was bummed that the game's own unlock 1600x1200 resolution, though unsuported, crashes. It worked fine in Tutu. As far as the additional resolutions you mention, again, in Tutu I was able to use Widescreen Mod for any resolution. For some reason in BG2, if I use Widescreen Mod for other than one of the game's 4 resolutions, 640x480, 800x600, 1024x768, or 1600x1200 all I get is this:

Widescreen.jpg

which is very curious. That's the full resolution, BTW. Widescreen Mod does those four resolutioins fine though. Oh, well... It's not a problem however, because I don't think I'll be using it due to the interface thing.

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