olvidada Posted July 15, 2014 Share Posted July 15, 2014 My paladin just got to level 10 in Icewind Dale. I've got the game set to give me max HP on each level up, which through level 9 was 10 HP, so at level 9 it was 90. Then when I leveled to 10, he only gained 3 HP. What's up with that? His constitution is still at 12, where it's been the entire game. I'm in the Frost Salamander fortress if that helps. Link to comment
Mike1072 Posted July 15, 2014 Share Posted July 15, 2014 My paladin just got to level 10 in Icewind Dale. I've got the game set to give me max HP on each level up, which through level 9 was 10 HP, so at level 9 it was 90. Then when I leveled to 10, he only gained 3 HP. What's up with that? His constitution is still at 12, where it's been the entire game. I'm in the Frost Salamander fortress if that helps. You only gain your Hit Die + CON mod as HP for the first 9 or 10 levels. Each level after that, you get 3 HP (if you're a warrior), 2 HP (if you're a priest/rogue), or 1 HP (if you're a wizard). Link to comment
olvidada Posted July 15, 2014 Author Share Posted July 15, 2014 Ah. Well, that sucks. Is that an AD&D rule, or just for Icewind Dale? I've played through both Baldur's Gates and I don't remember such a rule. Link to comment
lynx Posted July 15, 2014 Share Posted July 15, 2014 That's an ie rule, so also bgs have it (pst probably as well). Link to comment
Dakk Posted July 17, 2014 Share Posted July 17, 2014 Ah. Well, that sucks. Is that an AD&D rule, or just for Icewind Dale? I've played through both Baldur's Gates and I don't remember such a rule. It's always been in Baldurs Gate http://playithardcore.com/pihwiki/index.php/Baldur%27s_Gate:_Progression_Charts#Paladins_and_Rangers Link to comment
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