Grim Squeaker Posted February 25, 2005 Share Posted February 25, 2005 Yes, I know there is an Improved?/Expanded? Thief Stronghold mod and I haven't tried it. What's the general opinion? Basically, the Thief Stronghold as is, sucks. A lot. So perhaps S&S should improve it. Possible improvements: - More tasks (involving beating people with blackjacks, fraud etc) - The ability to tell one of your lackies to deliver the money to Renal each month (because damn, that one's annoying). - Maybe training up some new thieves like your apprentices in the Planar Sphere Stronghold. Link to comment
Hendryk Posted February 25, 2005 Share Posted February 25, 2005 More and more serious problems could arise. A judge's house was burgled recently so he's not going to take a bribe to release your guild underlings, which would be very bad for morale. So the PC's got a choice; appease the judge or remove him. Removing (assassinating) the judge wouldn't be too difficult but would cause severe problems with Renal and the other ST bosses. Seems the unauthorized murder has all the nobles and officials mad at the ST's so everyone's business is suffering! Appeasing the judge (by getting his stuff back) would seem more difficult. You'd either have to pay a lot of money or, pretending to be a Sherlock Holmes-type Great Detective, dump a fellow guildmaster to retrieve it. Link to comment
SimDing0 Posted February 25, 2005 Share Posted February 25, 2005 Expanded Thief Stronghold has some good stuff which'd be worth nicking if possible, although I think it'd need a bit of work. Link to comment
jester Posted February 25, 2005 Share Posted February 25, 2005 How about slave trade or assassination of politicians as special fields of operation for those evil bastards bored by extortion and burglary? Slave trade brings a hefty premium, but draws the attention of some paladins or the Harpers, while the other might force you to go to Sicily to lay low for a while. Link to comment
NiGHTMARE Posted February 25, 2005 Share Posted February 25, 2005 We're probably going to be doing slave trade stuff as part of the Copper Coronet stronghold in LoI . Link to comment
SimDing0 Posted February 25, 2005 Share Posted February 25, 2005 I think slave trade is something that's better left to the slavers than Shadow Thieves, personally. Link to comment
Hendryk Posted February 25, 2005 Share Posted February 25, 2005 Why? You can smuggle slaves and drugs in the plain vanilla game. Link to comment
Hendryk Posted February 25, 2005 Share Posted February 25, 2005 You get the offer to try IIRC. Never did myself because I never got that stronghold that often so I don't know how it works out. Link to comment
jester Posted February 25, 2005 Share Posted February 25, 2005 I am fairly certain that I never had that opportunity or at least not in a convincing way. My evil PCs would have jumped at the occasion. Playing CE I also freed Hendak and killed the other slavers. Not because I wanted to free them or abolish slavery, but why not use a good pretext to whack some competition? I think you could establish yourself as a new strong man in the city when it comes to slave trade after that. The demand should still be there. I guess you can tell your thieves to transport riskier stuff, but apart fom paying to get them out of jail there is nothing else to it IIRC. Link to comment
Kish Posted February 25, 2005 Share Posted February 25, 2005 Yes, if you have the thief stronghold, you can smuggle slaves and drugs. Link to comment
jester Posted February 25, 2005 Share Posted February 25, 2005 Sure, but it is just another dialogue option that is just as exciting as ordering them to do the other thievery stuff. No other quest or event comes from engaging in slave trade. Link to comment
Andyr Posted February 25, 2005 Share Posted February 25, 2005 Who made the mod, and are they still around? I personally play Tutu mostly (hence the lack of current stronghold/HLA development) but I'd not have a problem with one of us incorporating/expanding the Expanded Thief Stronghold mod if the creator was ok with it. Link to comment
NiGHTMARE Posted February 27, 2005 Share Posted February 27, 2005 I'm suprised you haven't thought about including it in Quest Pack, Sim . Link to comment
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