Aquadrizzt Posted December 26, 2016 Share Posted December 26, 2016 If I had a spell that did, say, 6 acid damage, what would my acid resistance need to be to take double (12) damage? Is that even possible? So far I've found that -100 causes a 50% increase in damage taken (9 damage) and -128 (the cap) cause me to take 10 damage. Link to comment
kjeron Posted December 26, 2016 Share Posted December 26, 2016 -100 is double damage. Are you testing on normal difficulty, that would reduce it to only +50%. Link to comment
Aquadrizzt Posted December 26, 2016 Author Share Posted December 26, 2016 Ah didn't think of that. Thank you kjeron. Helpful as always. Link to comment
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