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[BG1] Gavin for BG:EE: v9 beta - Testers needed!


jastey

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With berelinde's permission, I prepared v9 beta of Gavin BG1. Main changes are BG:EE compatibility and a French translation (by Galathée), but also bugfixes, and a part-German version. The v9 beta is still playable with Tutu and BGT, of course!

No content changes, only bugfixes.

 

[Download removed]

 

Changes are:

 

  • Included the kickout fix
  • Added French translation by Galathée
  • Added German part-translation, by jastey
  • BG:EE compatibility added
  • Reported doubled reply options in love talks and pid
  • Added area type check to Gavin-Dynaheir banter so it only triggers in an outdoor area
  • Gavin will no longer keep Joseph's Greenstone ring if talking to the widow
  • Fixed "No Valid Replies or Links" bug in Gavin's flirt
  • Removed former SCS related code and script blocks and replaced them with standard game scripts. (SCS changes will apply to the quest characters if installed after Gavin)
  • Included the alternate portrait options from BGII that were missing for BG1: ~Blue cloak, by kiwidoc~, ~Looking up, by kiwidoc~, ~Dragon Age style portrait by berelinde~
  • BGT/BG:EE: rings now show the description and inventory and ground icons for all games
  • BGT/BG:EE: fixed a sound reference in gavin.tra (all languages)
  • Typo corrections
  • Update to Weidu v237

Note: This version does not need the Kickout-Hotfix (it is already included)

 

If you want to test, please make sure you install Gavin last and do not biff your override afterwards. This way, you can install newer versions easily.

Be ready to install updates, as testing is most efficient if you are playing with the newest version that includes the most bugfixes (and to test whether the fixes work, actually). You will (most probably, unless I tell so explicitely) be able to use your old safe.

 

Note: I'll update the beta as soon as I fix bugs. There are still some issues I didn't look into yet, mainly reports from missing reply options at the temple although Gavin's quest was active. I'll look into these as soon as I find the time.

 

Thank you for your interest and please report anything you encounter with the mod here.

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Thanks!

 

-And the first update. Now the kickout hotfix is included, ahem. Although I don't understand how the detection of the NPC's happiness work, I have to admit.

EDIT: I think now it is correct, although the v 150110b should do the same, actually.

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You are referring to Gavin compatibly with BG:EE, I think (not the bug) :)

If you install the current version manually and in one go, it installs fine. I will update this week-end so Gavin can also be romanced using the install tool BWS, too.

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There is an own thread beneath this one that answers this question. I thank you for your interest but I would appreciate if this thread would stay on-topic (you are the second person posting into this thread with this inquiry*. Yes, I do read the other threads, too.)

 

*EDIT: That's where the other thread came from.

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Bug report:

 

Install fails on BG:EE without BGEE Graphics Overhaul because tp2 tries to patch %Beregost%N.wed (AR3300.wed on BGEE), which does not exist in BGEE original game files.

 

Possible solution: add %Beregost%N.wed to the ALLOW_MISSING section at the top of gavin.tp2 (starting line 23):

ALLOW_MISSING // allow if BG Graphics night WEDs are not installed
AR6700N.WED
FW3300N.WED
// add %Beregost%N.wed here ... or AR3300N.wed if WeiDU does not expand variables here
ALWAYS

 

http://www.shsforums.net/topic/56670-big-world-setup-an-attempt-to-update-the-program/page-115?do=findComment&comment=584540

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Turned out to be an unintended side effect of the Fixpack patch for BG Graphics Overhaul compatibility. The original Gavin code is fine. Also Lollorian has now corrected the Fixpack. You can find a link to the updated patch in Lollorian's post on the SHS forum thread if you want to include it in Gavin. Thanks!

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