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Angel

Member Since 01 Nov 2012
Offline Last Active Oct 16 2018 08:21 PM

Topics I've Started

Release candidate for Unfinished Business v27

15 September 2018 - 11:24 AM

After having it in beta for more than half a year, I finally have a release candidate ready for Unfinished Business v27.  Sorry for the wait.

 

This release has not yet been fully tested, and not all translations have been updated yet.  Contributions to both are still welcome!

 

 

Download location:

https://github.com/A...ases/tag/v27rc1

 

 

A few highlights of the new features available:

 

- Full EET compatibility, all fixes from the Big World Project have been added.

- Restore Minor Dialogs will now restore several cut dialogs (some fully voiced!) that were uncovered during work on BG2EE.

- Item Restorations will restore three more items, and in non-EE games one more item will be imported from your save in BG1.  (EE already has this feature.)

- The optional encounter with Artemis Entreri in Bodhi's lair now features a short banter between Artemis and Drizzt.

 

One note to non-EE users, as per this version UB must have the BG2Fixpack installed to work properly.  There are no longer any workarounds for non-fixed games in UB.

 

 

 

 


Seven-Eyes bug

29 June 2018 - 12:15 AM

Found a bug in the Seven-Eyes spell; the eye abilities don't get removed when the spell ends.  In my game, Aerie now has more than ten of each! :-)

 

 


D0Tweak v24 available, includes support for SoD

04 April 2018 - 01:40 PM

V24 of SimDing0's Tweak Pack is now available on GitHub. Biggest change is that the mod should now work on BG1EE/Siege of Dragonspear. Visual Ioun Stones now covers two ioun stones added by SoD (Trollblood Ioun Stone [bdioun01] and Blood Red Ioun Stone [bdioun02]), and Sensible Lore now takes shamans into account (they get the same lore as sorcerers).

I also further tweaked the code in places. Most specifically, Enhanced Goodberries now patches the existing item and spell instead of copying in new ones, which should make it more compatible.

I also created myself a Linux version of the G3 ModPackaging tool (pull request has been sent), so archives for Windows, OSX and Linux can now also be downloaded from GitHub. The download page is here:

https://github.com/A...eleases/tag/v24


EDIT: The self-extracting archive for Windows did not work, replaced it with a .zip file.

Dynaheir and Minsc gone - now what?

08 July 2017 - 12:47 AM

So I'm playing Baldur's Gate Trilogy with the BG1NPC project, and my paladin is getting along well with Dynaheir.  They talk for a bit when suddenly Winski teleports in and summons a bunch of imps (which my level 5 party had a *very* hard time beating) and Dynaheir and Minsc are teleported away!

 

There's no indication of where they have gone, no clues, not even a journal entry.  So what now?  Obviously my paladin would want to save them, but I have no clue how.  Is it even possible?  Or are two of my favorite party members (and all their good gear!) gone for the rest of the game?  The latter would really suck and likely cause me to never play with BG1NPC ever again.

 

 


Download link does not work

07 July 2017 - 12:03 PM

No matter what I try, it drops me to Dropbox's login page.