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G3: BG1NPC Project v22 Released


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A new version of The BG1NPC Project has been prepared by AstroBryGuy, containing a number of bugfixes.

 

BG1NPC Project

This mod expands on the depth of character and levels of interaction with the NPCs from the BG game. When BG2 was released, one of the major improvements in many peoples' eyes was the increased level of interaction one could have with the party members. This mod was developed to allow BG players a similar experience. NPCs in your party now have banters with the PC , with each other, and small side-quests of their own. As we were unable to get the original character voice actors to voice all the new lines, we instead sought out music appropriate to each NPC to be played whenever they initiate banter. This musical package is a separate, optional package (to keep the download size down).

 

Changes:

  • David Jansen Quest: Adding %tutu_var% to SHLD16 items to reference where P#BAG01 and P#BAG02 should be placed in STO04901.
  • Banter Timing Tweak: Adding condition to require BG1NPC Required Changes to be installed.
  • Dynaheir's Journal Quest: Fix for quest failing to start
  • Fixed issue with journal entries not being removed for Rescue Dynaheir quest on BGEE
  • Kagain's Caravan Quest: Cross-mod compatibility with Thimberling's Skie mod.
  • Kagain's Caravan Quest: Fixed x#kaband.cre having 2 bandit scalps, x#bandk.cre not going hostile if you attacked them
  • Romance Challenges: Fix Battle song reference for x#ch12.are
  • Fixed redundant usability sections in item descriptions for BGEE
  • Fixed issue: Ajantis Shield proficiency bonus becoming permanent in BGEE
  • Incorporated fixes from BWP Fixpack v15.1.1
  • New CRE macro: source_cre_script_cleanup. Useful for blanking scripts when using an existing CRE as a template for a new CRE.
  • Updated WeiDU to v238
  • Adding Polish translation credits to README.
  • Various dialog typo fixes.
Learn more about the mod

Download

Readme (English)

Readme (French)

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