Grammarsalad Posted February 12, 2016 Share Posted February 12, 2016 I would like to create a version of this projectile (originally for Agannazar's Scorcher) that lasts only an instant (and yet, still damages everything in it's path). It seems that no matter what I do, it insists on lasting the entire two rounds (or so) as per the original spell. I've messed with the animation bam, by deleting frames, but that seems to make no difference. Is there a way to do this? If not, is there a better pro that I could work with? I tried lightning bolt, but that doesn't give me the 'ray' (sorry, I accidentally posted in the wrong forum. Not sure how to delete my original post) Link to comment
Grammarsalad Posted February 13, 2016 Author Share Posted February 13, 2016 Nevermind. I have it. I just needed to set 'Fade after explode' in DLTCEP. Link to comment
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