Guest Guest_Vlad Posted November 23, 2004 Share Posted November 23, 2004 Is there any trigger checking whether any particular spell has been added to the spellbook or not? *HaveSpell* checks only spells which has been memorised but what's about other spells in the spellbook? Is it possible to detect them? Link to comment
Andyr Posted November 24, 2004 Share Posted November 24, 2004 You're looking for some sort of KnowSpell(Resource) trigger? I was trying to do this for Elai and Nasard, and couldn't figure out a way. Link to comment
Guest Guest_Vlad Posted November 24, 2004 Share Posted November 24, 2004 I would say: KnownSpelll(I:Spell*Spell) KnownSpellRES(S:Spell*) Well, if it's possible to figure out with WeiDU the offsets starting from 0x2d4 in the .CRE file, and then to make some kind of loop reading the resources of the type: I:Spell*Spell or S:*Spell and so the function would returning the value of *I or *S, it could be a nice solution to this problem. Link to comment
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